<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="forks.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.3"/>
  </Asset>

  <Files>
    <File fileId="5" filename="shared/forks_specular.dds"/>
    <File fileId="6" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="4" filename="$data/shared/default_normal.dds"/>
    <File fileId="8" filename="$data/shared/detailLibrary/flat_normal.dds"/>
    <File fileId="9" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_diffuse.dds"/>
    <File fileId="7" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_specular.dds"/>
    <File fileId="3" filename="$data/shared/white_diffuse.dds"/>
  </Files>


  <Materials>
    <Material name="col_mat" materialId="5" diffuseColor="0.8 0.184314 0.0941177 1" specularColor="0.6 1 0">
    </Material>
    <Material name="lambert1" materialId="6" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="6">
    </Material>
    <Material name="logo_color" materialId="7" customShaderId="6">
      <Texture fileId="3"/>
      <Normalmap fileId="4"/>
      <Glossmap fileId="5"/>
      <Custommap name="detailSpecular" fileId="7"/>
      <Custommap name="detailNormal" fileId="8"/>
      <Custommap name="detailDiffuse" fileId="9"/>
      <CustomParameter name="colorScale" value="0.1 0.1 0.1"/>
    </Material>
    <Material name="logo_color" materialId="8" customShaderId="6">
      <Texture fileId="3"/>
      <Normalmap fileId="4"/>
      <Glossmap fileId="5"/>
      <Custommap name="detailSpecular" fileId="7"/>
      <Custommap name="detailNormal" fileId="8"/>
      <Custommap name="detailDiffuse" fileId="9"/>
      <CustomParameter name="colorScale" value="0.8 0 0"/>
      <CustomParameter name="smoothnessScale" value="0"/>
      <CustomParameter name="metalnessScale" value="0"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="forks.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="forkMainComp" shapeId="1" dynamic="true" compound="true" collisionFilterGroup="0x10004" collisionFilterMask="0xfe3ffb83" clipDistance="300" nodeId="19" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="5">
      <TransformGroup name="frontLoaderAttacherJoint" translation="1.89292e-06 0.475034 0.0601905" rotation="-90.0001 -82.3068 90.0003" nodeId="20"/>
      <Shape name="bodyForks" translation="1.51871e-20 0.491381 3.33231e-11" rotation="90 -1.64604e-15 -8.96244e-15" shapeId="2" nodeId="21" castsShadows="true" receiveShadows="true" materialIds="7">
        <Shape name="takeuchi_logo" translation="0 0.14345 -0.0495399" shapeId="3" visibility="false" nodeId="22" castsShadows="true" receiveShadows="true" materialIds="8"/>
      </Shape>
      <Shape name="Lfork" translation="0.3 0.163 0.429564" shapeId="4" nodeId="23" castsShadows="true" receiveShadows="true" materialIds="7">
        <Shape name="forkLeftColFront" translation="0.00160223 -0.163423 -0.10079" rotation="0 -1.34177e-15 -3.79152e-22" shapeId="5" compoundChild="true" collisionFilterGroup="0x20000" collisionFilterMask="0xfe3ffb83" nodeId="24" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="6"/>
        <Shape name="forkLeftColBack" translation="0.00450483 -0.163423 0.0890139" rotation="0 -1.34177e-15 -3.79152e-22" shapeId="6" compoundChild="true" collisionFilterGroup="0x20000" collisionFilterMask="0xfe3ffb83" nodeId="25" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="6"/>
      </Shape>
      <Shape name="rFork" translation="-0.3 0.163522 0.429564" shapeId="7" nodeId="26" castsShadows="true" receiveShadows="true" materialIds="7">
        <Shape name="forkRightColFront" translation="0.00215769 -0.178944 -0.0990712" rotation="0 -1.34177e-15 -3.79152e-22" shapeId="8" compoundChild="true" collisionFilterGroup="0x20000" collisionFilterMask="0xfe3ffb83" nodeId="27" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="6"/>
        <Shape name="forkRightColBack" translation="-0.00186616 -0.178944 0.115394" rotation="0 -1.34177e-15 -3.79152e-22" shapeId="9" compoundChild="true" collisionFilterGroup="0x20000" collisionFilterMask="0xfe3ffb83" nodeId="28" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="6"/>
      </Shape>
    </Shape>
  </Scene>

</i3D>
