<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="dirtTracks.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.3"/>
  </Asset>

  <Files>
    <File fileId="3" filename="../shared/rubberTracks.dds"/>
    <File fileId="16" filename="../shared/stock_track.dds"/>
    <File fileId="12" filename="../shared/trackArray.dds"/>
    <File fileId="15" filename="block_track.dds"/>
    <File fileId="14" filename="$data/shaders/tireMudShader.xml"/>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="2" filename="$data/shared/default_normal.dds"/>
    <File fileId="10" filename="$data/shared/detailLibrary/nonMetallic/dirt_diffuse.png"/>
    <File fileId="8" filename="$data/shared/detailLibrary/nonMetallic/dirt_specular.png"/>
    <File fileId="13" filename="$data/shared/detailLibrary/nonMetallic/mud_normal.png"/>
    <File fileId="7" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubberBlack_diffuse.dds"/>
    <File fileId="6" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_normal.dds"/>
    <File fileId="5" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_specular.dds"/>
    <File fileId="1" filename="$data/shared/white_diffuse.dds"/>
  </Files>


  <Materials>
    <Material name="block_track" materialId="5" customShaderId="4" customShaderVariation="motionPathRubber">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="15"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <Custommap name="trackArray" fileId="12"/>
      <CustomParameter name="porosity" value="0.59"/>
    </Material>
    <Material name="mud_mat" materialId="6" customShaderId="14" customShaderVariation="motionPathRubber">
      <Texture fileId="10"/>
      <Normalmap fileId="13"/>
      <Glossmap fileId="8"/>
      <Custommap name="trackArray" fileId="12"/>
      <CustomParameter name="crawlerRealLength" value="4.84"/>
    </Material>
    <Material name="mud_mat" materialId="7" customShaderId="14" customShaderVariation="motionPathRubber">
      <Texture fileId="10"/>
      <Normalmap fileId="13"/>
      <Glossmap fileId="8"/>
      <Custommap name="trackArray" fileId="12"/>
      <CustomParameter name="mudAmount" value="1"/>
      <CustomParameter name="crawlerRealLength" value="4.84"/>
    </Material>
    <Material name="stock_track_mat" materialId="8" customShaderId="4" customShaderVariation="motionPathRubber_vmaskUV2">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="16"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <Custommap name="trackArray" fileId="12"/>
    </Material>
    <Material name="track1_mat" materialId="9" customShaderId="4" customShaderVariation="motionPathRubber_vmaskUV2">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <Custommap name="trackArray" fileId="12"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="dirtTracks.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="transform" nodeId="15">
      <Shape name="track1" translation="0 0.0359578 -0.170041" shapeId="1" clipDistance="300" nodeId="16" castsShadows="true" receiveShadows="true" materialIds="9">
        <Shape name="trackLeft_mudMesh" translation="0 0.00323873 2.99639e-05" scale="0.786402 0.983872 0.996063" shapeId="2" clipDistance="35" nodeId="17" castsShadows="true" receiveShadows="true" materialIds="6"/>
      </Shape>
    </TransformGroup>
    <TransformGroup name="transform" nodeId="18">
      <Shape name="track" translation="0 0.041769 -0.157528" shapeId="3" clipDistance="300" nodeId="19" castsShadows="true" receiveShadows="true" materialIds="5">
        <Shape name="trackLeft_mudMesh" translation="0 0.00711717 -0.0124826" scale="0.786402 0.970954 0.977218" shapeId="2" clipDistance="35" nodeId="20" castsShadows="true" receiveShadows="true" materialIds="6"/>
      </Shape>
    </TransformGroup>
    <TransformGroup name="transform" nodeId="21">
      <Shape name="trackExport" translation="0 0.07 -0.147912" scale="1 0.95 0.991461" shapeId="4" clipDistance="300" nodeId="22" castsShadows="true" receiveShadows="true" materialIds="8">
        <Shape name="trackLeft_mudMesh" translation="0 0.0163459 -0.0110947" scale="0.774998 0.961974 0.986027" shapeId="2" clipDistance="35" nodeId="23" castsShadows="true" receiveShadows="true" materialIds="7"/>
      </Shape>
    </TransformGroup>
  </Scene>

</i3D>
