<?xml version="1.0" encoding="utf-8" standalone="no"?>
<vehicle type="Crusher" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation> Build By FS Miner For FS25</annotation>

    <storeData>
        <name>BR 350JG Lime Production</name>
        <specs>
            <power>425</power>
            <maxSpeed>10</maxSpeed>
        </specs>
        <functions>
            <function>$l10n_function_crusher</function>
        </functions>
        <storePacks>
            <storePack>FSM_CREATIONS</storePack>
        </storePacks>
        <image>store_crusher.dds</image>
        <price>126000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>KOMATSU</brand>
         <category>misc</category>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_wheelLoader</typeDesc>
        <filename>Komatsu350.i3d</filename>
        <size width="4" length="12"/>
       <sounds filename="sounds/terex.xml" />
        <components>
           <component centerOfMass="0 0 -0.55" solverIterationCount="10" mass="13250"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="LOADER" />
        <mapHotspot type="WHEELLOADER" />
    </base>
	
	<wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="MICHELIN">
                <wheels speedDependentRotateBack="false" autoRotateBackSpeed="4">
                    <wheel hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" showSteeringAngle="false" restLoad="1.1" repr="WFL"        radius="0.4" width="0.76" mass="0.2" frictionScale="2.5" tireType="crawler" initialCompression="8" suspTravel="0.15" spring="200" damper="200" yOffset="-0.015" supportsWheelSink="false" />
                        <tire tireTrackAtlasIndex="5"/>
                    </wheel>
                    <wheel hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" showSteeringAngle="false" restLoad="1.1" repr="WFR"       radius="0.4" width="0.76" mass="0.2" frictionScale="2.5" tireType="crawler" initialCompression="8" suspTravel="0.15" spring="200" damper="200" yOffset="-0.015" supportsWheelSink="false" />
                        <tire tireTrackAtlasIndex="5"/>
                    </wheel>
                    <wheel>
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" showSteeringAngle="false" restLoad="1.1" repr="WRL"  radius="0.4" width="0.76" mass="0.2" frictionScale="2.5" tireType="crawler" initialCompression="8" suspTravel="0.15" spring="200" damper="200" yOffset="-0.015" supportsWheelSink="false" />
                    </wheel>
                    <wheel>
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" showSteeringAngle="false" restLoad="1.1" repr="WRR" radius="0.4" width="0.76" mass="0.2" frictionScale="2.5" tireType="crawler" initialCompression="8" suspTravel="0.15" spring="200" damper="200" yOffset="-0.015" supportsWheelSink="false" />
                    </wheel>
                    <wheel>
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" showSteeringAngle="false" restLoad="1.1" repr="WML"   radius="0.4" width="0.76" mass="0.2" frictionScale="2.5" tireType="crawler" initialCompression="8" suspTravel="0.15" spring="200" damper="200" yOffset="-0.015" supportsWheelSink="false" />
                    </wheel>
                    <wheel>
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" showSteeringAngle="false" restLoad="1.1" repr="WMR"  radius="0.4" width="0.76" mass="0.2" frictionScale="2.5" tireType="crawler" initialCompression="8" suspTravel="0.15" spring="200" damper="200" yOffset="-0.015" supportsWheelSink="false" />
                    </wheel>
                    <wheel hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" showSteeringAngle="false" restLoad="1.1" repr="WML1"         radius="0.4" width="0.76" mass="0.2" frictionScale="2.5" tireType="crawler" initialCompression="8" suspTravel="0.15" spring="200" damper="200" yOffset="-0.015" supportsWheelSink="false" />
                        <tire tireTrackAtlasIndex="5"/>
                    </wheel>
                    <wheel hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" showSteeringAngle="false" restLoad="1.1" repr="WMR1"        radius="0.4" width="0.76" mass="0.2" frictionScale="2.5" tireType="crawler" initialCompression="8" suspTravel="0.15" spring="200" damper="200" yOffset="-0.015" supportsWheelSink="false" />
                        <tire tireTrackAtlasIndex="5"/>
                    </wheel>
                </wheels>
				      <crawlers>
                    <crawler filename="tracks/Tracks.xml" linkNode="LeftTrack"  wheelIndex="1" isLeft="true"/>
                    <crawler filename="tracks/Tracks.xml" linkNode="RightTrack"  wheelIndex="2" isLeft="false"/>
                </crawlers>
            </wheelConfiguration>
        </wheelConfigurations>
        <ackermannSteeringConfigurations>
            <ackermannSteering rotSpeed="50" rotMax="60" rotCenter="0 -0.6658"/>
        </ackermannSteeringConfigurations>
    </wheels>

    <enterable>
        <exitPoint node="exitPoint"/>
        <enterReferenceNode node="0>"/>
       <cameras>
            <camera node="outdoorCamera1" rotatable="true" rotateNode="outdoorCameraTarget" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="3" transMax="40" translation="0 0 4.25" rotation="-15 180 0" />
            <camera node="indoorCamera1" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.8" transMin="0" transMax="0" useMirror="true" isInside="true" />
        </cameras>
    </enterable>
    <motorized>
	<consumerConfigurations>
            <consumerConfiguration>
                <consumer fillUnitIndex="1" usage="48"  fillType="diesel" />  <!-- usage is per hour at max load and max rpm -->
                <consumer fillUnitIndex="2" usage="3.0" fillType="def" />     <!-- usage is per hour at max load and max rpm -->
            </consumerConfiguration>
        </consumerConfigurations>
	
	        <motorConfigurations>
            <motorConfiguration price="0" hp="425">
                <motor torqueScale="2.165" minRpm="650" maxRpm="1700" maxForwardSpeed="8" maxBackwardSpeed="8" brakeForce="8" lowBrakeForceScale="0.22" lowBrakeForceSpeedLimit="1" ptoMotorRpmRatio="3" >
                    <torque normRpm="0.45" torque="0.2"/>
                    <torque normRpm="0.5" torque="0.3"/>
                    <torque normRpm="0.59" torque="0.4"/>
                    <torque normRpm="0.72" torque="0.5"/>
                    <torque normRpm="0.86" torque="0.9"/>
                    <torque normRpm="1" torque="1"/>
                </motor>
                <transmission minForwardGearRatio="8.8" maxForwardGearRatio="250" minBackwardGearRatio="25" maxBackwardGearRatio="250" />
            </motorConfiguration>
        </motorConfigurations>
        <differentialConfigurations>
            <differentialConfiguration>
                <differentials>
                    <differential torqueRatio="0.5" maxSpeedRatio="1.2" wheelIndex1="1" wheelIndex2="2"/>
                    <differential torqueRatio="0.5" maxSpeedRatio="1.3" wheelIndex1="3" wheelIndex2="4"/>
                    <differential torqueRatio="0.5" maxSpeedRatio="1.1" differentialIndex1="1" differentialIndex2="2"/>
                </differentials>
            </differentialConfiguration>
        </differentialConfigurations>
        <motorStartDuration>2500</motorStartDuration>
		<exhaustEffects>
            <exhaustEffect node="exhaust" filename="$data/effects/exhaust/exhaust.i3d" minRpmColor="0.9 0.9 0.9 0.1" maxRpmColor="0.9 0.9 0.9 0.4" minRpmScale="0.05" maxRpmScale="0.5" />
        </exhaustEffects>
    </motorized>
	
	<lights>
	
	        <sharedLight linkNode="workingLight1" lightTypes="0" filename="$data/shared/assets/lights/lizard/workingLight45.xml"/>
	        <sharedLight linkNode="workingLight2" lightTypes="0" filename="$data/shared/assets/lights/lizard/workingLight45.xml"/>
	        <sharedLight linkNode="workingLight3" lightTypes="0" filename="$data/shared/assets/lights/lizard/workingLight45.xml"/>
	        <sharedLight linkNode="workingLight4" lightTypes="0" filename="$data/shared/assets/lights/lizard/workingLight45.xml"/>
	
            <states>
                <state lightTypes="0" />
            </states>
		    
		    <beaconLights>
                <beaconLight node="beaconLightRed" filename="beacons/beaconRed.xml" variationName="BLINK" />	
                <beaconLight node="beaconLight13" filename="$data/shared/assets/beaconLights/lizard/beaconLight13.xml" variationName="BLINK" />	
            </beaconLights> 
		    
	       <realLights>
                <high>
               	<light node="0>0|2|0|0" lightTypes="0" />
               	<light node="0>0|2|0|1" lightTypes="0" />
               	<light node="0>0|2|0|2" lightTypes="0" />
               	<light node="0>0|2|0|3" lightTypes="0" />
                </high>
            </realLights> 
	      
        </lights> 
	
	 <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits> <fillUnit capacity="620" unitTextOverride="$l10n_unit_literShort" fillTypes="diesel" showOnHud="false" showInShop="false">
                        <exactFillRootNode node="exactFillRootNodeFuel" />
		    </fillUnit>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="def" capacity="39" />
		    <fillUnit unitTextOverride="$l10n_unit_literShort"  fillTypeCategories="bulk" capacity="50000" >
                        <exactFillRootNode node="exactFillRootNode" />
                        <autoAimTargetNode node="AimTargetNode"/>
                    </fillUnit> 
		     </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>
	
	<fillVolume>
        <fillVolumeConfigurations>
            <fillVolumeConfiguration>
                <volumes>
                    <volume node="fillVolumeShape" maxDelta="2.0" maxAllowedHeapAngle="11" fillUnitIndex="3"/>
                </volumes>
            </fillVolumeConfiguration>
        </fillVolumeConfigurations>
        <unloadInfos>
            <unloadInfo>
                <node node="unloadInfo" width="3.0" length="12.0"/>
            </unloadInfo>
        </unloadInfos>
    </fillVolume>

    <dischargeable requiresTipOcclusionArea="false" stopDischargeOnDeactivate="true">
        <dischargeNode node="dischargeNode" emptySpeed="10000" fillUnitIndex="3" unloadInfoIndex="1"  delay="2" needsSetIsTurnedOn="true" canStartDischargeAutomatically="true" turnOnActivateNode="true" canStartGroundDischargeAutomatically="true">
            <raycast useWorldNegYDirection="true" />
             <info width="0.4" length="0.4" />
            <fillType converterName="STONE_CRUSHER"/>
            <effects>
            <effectNode effectNode="effectCone" materialType="unloading"  fadeTime="0.2" alignXAxisToWorldY="true" extraDistance="0.2"/>
            <effectNode  effectClass="MorphPositionEffect" effectNode="effectDischargeBelt" materialType="belt" fadeTime="1" speed="0.25" scrollLength="4" scrollSpeed="1.1" />
            <effectNode effectNode="effectDischarge" materialType="unloading"  fadeTime="1" alignXAxisToWorldY="true" extraDistance="0.2"/>
			<effectNode effectNode="effectSmoke1" materialType="unloadingSmoke"  fadeTime="2" />
			<effectNode effectNode="effectSmoke2" materialType="unloadingSmoke"  fadeTime="2" />
		  
       </effects>
        </dischargeNode>
    </dischargeable> 
	
	<powerConsumer ptoRpm="480" neededMinPtoPower="50" neededMaxPtoPower="50"/>
	
	 <turnOnVehicle>
         <animationNodes>
            <animationNode node="jawRoller" rotSpeed="300"  rotAxis="1" turnOnFadeTime="3" turnOffFadeTime="3"/>
            <animationNode node="beltRollerFront" rotSpeed="400"  rotAxis="1" turnOnFadeTime="3" turnOffFadeTime="3"/>
            <animationNode node="beltRollerRear" rotSpeed="400"  rotAxis="1" turnOnFadeTime="3" turnOffFadeTime="3"/>
            <animationNode node="downRoller1" rotSpeed="400"  rotAxis="1" turnOnFadeTime="3" turnOffFadeTime="3"/>
            <animationNode node="downRoller2" rotSpeed="400"  rotAxis="1" turnOnFadeTime="3" turnOffFadeTime="3"/>
            <animationNode node="downRoller3" rotSpeed="400"  rotAxis="1" turnOnFadeTime="3" turnOffFadeTime="3"/>
			
            <animationNode class="ScrollingAnimation" node="mainBelt"  shaderParameterComponent="2" scrollSpeed="0.5"  turnOnFadeTime="0.1" turnOffFadeTime="0.1" />
			
        </animationNodes>
            <turnedOnAnimation name="MovingParts2" speedScale="8" turnOnFadeTime="7" turnOffFadeTime="12"/>
            <turnedOnAnimation name="MovingParts3" speedScale="8" turnOnFadeTime="2" turnOffFadeTime="2"/>	
		<sounds>
           <work file="sounds/RockCrusher.ogg" innerRadius="25">
                <volume indoor="1.50" outdoor="1.00" />
            </work>
            <start template="woodChipperStart" linkNode="0>" volumeScale="1.4"/>
            <idle  template="woodChipperIdle"  linkNode="0>" volumeScale="1.4"/>
            <stop  template="woodChipperStop"  linkNode="0>" volumeScale="1.4"/>
          </sounds>
    </turnOnVehicle>  
	
	<animations>
		<animation name="MovingParts2" looping="true">
            <part node="springs" startTime="0" endTime="1" startScale="1 1 1" endScale="1 0.93 1"/>
            <part node="springs" startTime="1" endTime="2" startScale="1 0.93 1" endScale="1 1 1"/>
			
            <part node="preScreenNode" startTime="0" endTime="1" startTrans="0 0.246 0" endTrans="0 0.223 0"/>
            <part node="preScreenNode" startTime="1" endTime="2" startTrans="0 0.223 0" endTrans="0 0.246 0"/>
        </animation>
		<animation name="MovingParts3" looping="true">
			
            <part node="jaws" startTime="0" endTime="3" startTrans="0 0 0" endTrans="0 -0.06 -0.042"/>
            <part node="jaws" startTime="3" endTime="4" startTrans="0 -0.06 -0.042" endTrans="0 0 0"/>
        </animation>
    </animations>
	
      <connectionHoses>
        <localHose>
            <hose type="hydraulicIn" node="pS1" length="0.5" diameter="0.014" straighteningFactor="1" isWorldSpaceHose="true" />
            <target attacherJointIndices="1" type="hydraulicIn" node="p1" straighteningFactor="1" />
        </localHose>
        <localHose>
            <hose type="hydraulicIn" node="pS2" length="0.5" diameter="0.014" straighteningFactor="1" isWorldSpaceHose="true" />
            <target attacherJointIndices="1" type="hydraulicIn" node="p2" straighteningFactor="1" />
        </localHose>
	</connectionHoses>
 
	<wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="4" fieldMultiplier="2"/>
	
	<foliageBending>
        <bendingNode minX="-2.3" maxX="2.3" minZ="-5.3" maxZ="3.1" yOffset="0.7" node="0>" />
    </foliageBending>
	
	<dynamicallyLoadedParts>
        <dynamicallyLoadedPart node="0|0" linkNode="LowRoller1" filename="shared/parts.i3d"/>
        <dynamicallyLoadedPart node="0|0" linkNode="LowRoller2" filename="shared/parts.i3d"/>
        <dynamicallyLoadedPart node="0|0" linkNode="LowRoller3" filename="shared/parts.i3d"/>
        <dynamicallyLoadedPart node="0|0" linkNode="LowRoller4" filename="shared/parts.i3d"/>
        <dynamicallyLoadedPart node="0|0" linkNode="LowRoller5" filename="shared/parts.i3d"/>
        <dynamicallyLoadedPart node="0|0" linkNode="LowRoller6" filename="shared/parts.i3d"/>
        <dynamicallyLoadedPart node="0|0" linkNode="LowRoller11" filename="shared/parts.i3d"/>
        <dynamicallyLoadedPart node="0|0" linkNode="LowRoller21" filename="shared/parts.i3d"/>
        <dynamicallyLoadedPart node="0|0" linkNode="LowRoller31" filename="shared/parts.i3d"/>
        <dynamicallyLoadedPart node="0|0" linkNode="LowRoller41" filename="shared/parts.i3d"/>
        <dynamicallyLoadedPart node="0|0" linkNode="LowRoller51" filename="shared/parts.i3d"/>
        <dynamicallyLoadedPart node="0|0" linkNode="LowRoller61" filename="shared/parts.i3d"/>
		
        <dynamicallyLoadedPart node="0|2" linkNode="frontTrackRollerLeft" filename="shared/parts.i3d"/>
        <dynamicallyLoadedPart node="0|2" linkNode="frontTrackRollerRight" filename="shared/parts.i3d"/>
		
        <dynamicallyLoadedPart node="2|0" linkNode="gearLeft" filename="shared/parts.i3d"/>
        <dynamicallyLoadedPart node="0|4" linkNode="gearRight" filename="shared/parts.i3d"/>
		
        <dynamicallyLoadedPart node="0|3" linkNode="upRoller1" filename="shared/parts.i3d"/>
        <dynamicallyLoadedPart node="0|3" linkNode="upRoller2" filename="shared/parts.i3d"/>
        <dynamicallyLoadedPart node="0|3" linkNode="upRoller3" filename="shared/parts.i3d"/>
        <dynamicallyLoadedPart node="0|3" linkNode="upRoller4" filename="shared/parts.i3d"/>
		
        <dynamicallyLoadedPart node="0|1" linkNode="downRoller1" filename="shared/parts.i3d"/>
        <dynamicallyLoadedPart node="0|1" linkNode="downRoller2" filename="shared/parts.i3d"/>
        <dynamicallyLoadedPart node="0|1" linkNode="downRoller3" filename="shared/parts.i3d"/>
    </dynamicallyLoadedParts>
	
	 <speedRotatingParts>
        <speedRotatingPart node="upRoller1"  radius="0.837" wheelIndex="1" />
        <speedRotatingPart node="upRoller2"  radius="0.837" wheelIndex="1" />
        <speedRotatingPart node="upRoller3"  radius="0.837" wheelIndex="1" />
        <speedRotatingPart node="upRoller4"  radius="0.837" wheelIndex="1" />
        <speedRotatingPart node="LowRoller1"  radius="0.837" wheelIndex="1" />
        <speedRotatingPart node="LowRoller2"  radius="0.837" wheelIndex="1" />
        <speedRotatingPart node="LowRoller3"  radius="0.837" wheelIndex="1" />
        <speedRotatingPart node="LowRoller4"  radius="0.837" wheelIndex="1" />
        <speedRotatingPart node="LowRoller5"  radius="0.837" wheelIndex="1" />
        <speedRotatingPart node="LowRoller6"  radius="0.837" wheelIndex="1" />
        <speedRotatingPart node="LowRoller11"  radius="0.837" wheelIndex="1" />
        <speedRotatingPart node="LowRoller21"  radius="0.837" wheelIndex="1" />
        <speedRotatingPart node="LowRoller31"  radius="0.837" wheelIndex="1" />
        <speedRotatingPart node="LowRoller41"  radius="0.837" wheelIndex="1" />
        <speedRotatingPart node="LowRoller51"  radius="0.837" wheelIndex="1" />
        <speedRotatingPart node="LowRoller61"  radius="0.837" wheelIndex="1" />
        <speedRotatingPart node="gearLeft"  radius="0.837" wheelIndex="1" />
        <speedRotatingPart node="gearRight"  radius="0.837" wheelIndex="1" />
        <speedRotatingPart node="frontTrackRollerLeft"  radius="0.837" wheelIndex="1" />
        <speedRotatingPart node="frontTrackRollerRight"  radius="0.837" wheelIndex="1" />
    </speedRotatingParts> 
	
	<tensionBeltObject>
        <meshNodes>
            <meshNode node="UVbody" />
        </meshNodes>
    </tensionBeltObject> 
	
<i3dMappings>
  <i3dMapping id="mainComp" node="0>" />
  <i3dMapping id="mainVis" node="0>0" />
  <i3dMapping id="animations" node="0>0|0" />
  <i3dMapping id="jawsnode" node="0>0|0|0" />
  <i3dMapping id="jaws" node="0>0|0|0|0" />
  <i3dMapping id="rollers" node="0>0|0|1" />
  <i3dMapping id="beltRollerFront" node="0>0|0|1|0" />
  <i3dMapping id="beltRollerRear" node="0>0|0|1|1" />
  <i3dMapping id="downRoller1" node="0>0|0|1|2" />
  <i3dMapping id="downRoller2" node="0>0|0|1|3" />
  <i3dMapping id="downRoller3" node="0>0|0|1|4" />
  <i3dMapping id="jawRoller" node="0>0|0|1|5" />
  <i3dMapping id="suspensionTrans" node="0>0|0|2" />
  <i3dMapping id="preScreenNode" node="0>0|0|2|0" />
  <i3dMapping id="preScreen" node="0>0|0|2|0|0" />
  <i3dMapping id="Fillnodes1" node="0>0|0|2|0|1" />
  <i3dMapping id="fillUnit_0" node="0>0|0|2|0|1|0" />
  <i3dMapping id="heightNodes" node="0>0|0|2|0|1|0|0" />
  <i3dMapping id="heightNode1" node="0>0|0|2|0|1|0|0|0" />
  <i3dMapping id="heightNode2" node="0>0|0|2|0|1|0|0|1" />
  <i3dMapping id="AimTargetNode" node="0>0|0|2|0|1|0|0|2" />
  <i3dMapping id="unloadInfo" node="0>0|0|2|0|1|0|1" />
  <i3dMapping id="fillVolume" node="0>0|0|2|0|1|1" />
  <i3dMapping id="fillVolumeShape" node="0>0|0|2|0|1|1|0" />
  <i3dMapping id="pS2" node="0>0|0|2|0|2" />
  <i3dMapping id="pS1" node="0>0|0|2|0|3" />
  <i3dMapping id="springs" node="0>0|0|2|1" />
  <i3dMapping id="beltAnimation" node="0>0|0|3" />
  <i3dMapping id="mainBelt" node="0>0|0|3|0" />
  <i3dMapping id="bodyVis" node="0>0|1" />
  <i3dMapping id="UVbody" node="0>0|1|0" />
  <i3dMapping id="glass" node="0>0|1|1" />
  <i3dMapping id="metalBelt" node="0>0|1|2" />
  <i3dMapping id="steps" node="0>0|1|3" />
  <i3dMapping id="p1" node="0>0|1|4" />
  <i3dMapping id="p2" node="0>0|1|5" />
  <i3dMapping id="fsMiner1_0" node="0>0|1|6" />
  <i3dMapping id="fsMiner1_1" node="0>0|1|7" />
  <i3dMapping id="decals" node="0>0|1|8" />
  <i3dMapping id="lights" node="0>0|2" />
  <i3dMapping id="Reallights" node="0>0|2|0" />
  <i3dMapping id="frontLightLow_0" node="0>0|2|0|0" />
  <i3dMapping id="frontLightLow_1" node="0>0|2|0|1" />
  <i3dMapping id="frontLightLow_2" node="0>0|2|0|2" />
  <i3dMapping id="frontLightLow_3" node="0>0|2|0|3" />
  <i3dMapping id="3Dlights" node="0>0|2|1" />
  <i3dMapping id="workingLight1" node="0>0|2|1|0" />
  <i3dMapping id="workingLight2" node="0>0|2|1|1" />
  <i3dMapping id="workingLight3" node="0>0|2|1|2" />
  <i3dMapping id="workingLight4" node="0>0|2|1|3" />
  <i3dMapping id="beacons" node="0>0|2|1|4" />
  <i3dMapping id="beaconLight13" node="0>0|2|1|4|0" />
  <i3dMapping id="beaconLightRed" node="0>0|2|1|4|1" />
  <i3dMapping id="wheels" node="0>0|3" />
  <i3dMapping id="trackRollerChassisNodes" node="0>0|3|0" />
  <i3dMapping id="LowRoller1" node="0>0|3|0|0" />
  <i3dMapping id="LowRoller11" node="0>0|3|0|1" />
  <i3dMapping id="LowRoller2" node="0>0|3|0|2" />
  <i3dMapping id="LowRoller21" node="0>0|3|0|3" />
  <i3dMapping id="LowRoller3" node="0>0|3|0|4" />
  <i3dMapping id="LowRoller31" node="0>0|3|0|5" />
  <i3dMapping id="LowRoller4" node="0>0|3|0|6" />
  <i3dMapping id="LowRoller41" node="0>0|3|0|7" />
  <i3dMapping id="LowRoller5" node="0>0|3|0|8" />
  <i3dMapping id="LowRoller51" node="0>0|3|0|9" />
  <i3dMapping id="LowRoller6" node="0>0|3|0|10" />
  <i3dMapping id="LowRoller61" node="0>0|3|0|11" />
  <i3dMapping id="frontTrackRollerLeft" node="0>0|3|0|12" />
  <i3dMapping id="frontTrackRollerRight" node="0>0|3|0|13" />
  <i3dMapping id="gearLeft" node="0>0|3|0|14" />
  <i3dMapping id="gearRight" node="0>0|3|0|15" />
  <i3dMapping id="upRoller1" node="0>0|3|0|16" />
  <i3dMapping id="upRoller2" node="0>0|3|0|17" />
  <i3dMapping id="upRoller3" node="0>0|3|0|18" />
  <i3dMapping id="upRoller4" node="0>0|3|0|19" />
  <i3dMapping id="wheelsTrans" node="0>0|3|1" />
  <i3dMapping id="WFL" node="0>0|3|1|0" />
  <i3dMapping id="WFR" node="0>0|3|1|1" />
  <i3dMapping id="WRL" node="0>0|3|1|2" />
  <i3dMapping id="WRR" node="0>0|3|1|3" />
  <i3dMapping id="WML" node="0>0|3|1|4" />
  <i3dMapping id="WMR" node="0>0|3|1|5" />
  <i3dMapping id="WML1" node="0>0|3|1|6" />
  <i3dMapping id="WMR1" node="0>0|3|1|7" />
  <i3dMapping id="Fillnodes2" node="0>0|4" />
  <i3dMapping id="exactFillRoot" node="0>0|4|0" />
  <i3dMapping id="exactFillRootNode" node="0>0|4|0|0" />
  <i3dMapping id="effectNodes" node="0>0|4|1" />
  <i3dMapping id="effectDischarge" node="0>0|4|1|0" />
  <i3dMapping id="effectSmoke1" node="0>0|4|1|1" />
  <i3dMapping id="effectCone" node="0>0|4|1|2" />
  <i3dMapping id="effectSmoke2" node="0>0|4|1|3" />
  <i3dMapping id="effectDischargeBelt" node="0>0|4|1|4" />
  <i3dMapping id="dischargeNode" node="0>0|4|2" />
  <i3dMapping id="chassisVis" node="0>0|5" />
  <i3dMapping id="LeftTrack" node="0>0|5|0" />
  <i3dMapping id="RightTrack" node="0>0|5|1" />
  <i3dMapping id="outdoorCameraTarget" node="0>0|5|2" />
  <i3dMapping id="outdoorCamera1" node="0>0|5|2|0" />
  <i3dMapping id="InCam" node="0>0|5|2|1" />
  <i3dMapping id="indoorCamera1" node="0>0|5|2|1|0" />
  <i3dMapping id="exitPoint" node="0>0|5|3" />
  <i3dMapping id="exhaust" node="0>0|5|4" />
  <i3dMapping id="cameraEdit" node="0>0|6" />
  <i3dMapping id="fillUnit_1" node="0>1" />
  <i3dMapping id="exactFillRootNodeFuel" node="0>1|0" />
</i3dMappings>
</vehicle>
