<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="Komatsu350.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.3"/>
  </Asset>

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    <File fileId="30" filename="$data/shared/default_normal.png"/>
    <File fileId="36" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_specular.dds"/>
    <File fileId="8" filename="$data/shared/detailLibrary/flat_normal.png"/>
    <File fileId="33" filename="$data/shared/detailLibrary/metallic/clear_diffuse.dds"/>
    <File fileId="34" filename="$data/shared/detailLibrary/metallic/clear_specular.dds"/>
    <File fileId="15" filename="$data/shared/detailLibrary/metallic/silverScratched_diffuse.png"/>
    <File fileId="14" filename="$data/shared/detailLibrary/metallic/silverScratched_specular.png"/>
    <File fileId="28" filename="$data/shared/detailLibrary/metallic/steelTreadPlate_diffuse.png"/>
    <File fileId="27" filename="$data/shared/detailLibrary/metallic/steelTreadPlate_normal.png"/>
    <File fileId="26" filename="$data/shared/detailLibrary/metallic/steelTreadPlate_specular.png"/>
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    <File fileId="19" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubberBlack_diffuse.png"/>
    <File fileId="18" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_normal.png"/>
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    <File fileId="21" filename="$data/vehicles/grimme/sl8022/sl8022Belt1_normal.dds"/>
    <File fileId="37" filename="textures/350decals.dds"/>
    <File fileId="35" filename="textures/FSMad.dds"/>
    <File fileId="4" filename="textures/bodyMat_normal.png"/>
    <File fileId="5" filename="textures/bodyMat_vmask.png"/>
    <File fileId="22" filename="textures/gen_dirt_1.dds"/>
    <File fileId="31" filename="textures/gen_wear_dirt_2.dds"/>
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      <Glossmap fileId="22"/>
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      <Custommap name="detailDiffuse" fileId="19"/>
      <CustomParameter name="colorScale" value="0.05 0.05 0.05"/>
    </Material>
    <Material name="body_metalPaintedMat" materialId="7" customShaderId="6">
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      <Glossmap fileId="5"/>
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      <Custommap name="detailDiffuse" fileId="9"/>
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    </Material>
    <Material name="chassis_metalPaintedGrayMat" materialId="9" diffuseColor="0.121569 0.121569 0.121569 1" specularColor="0.6 1 0" customShaderId="6">
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      <Custommap name="dirtSpecular" fileId="34"/>
    </Material>
    <Material name="default_mat" materialId="12" diffuseColor="0.494118 0.494118 0.494118 1">
      <Normalmap fileId="30"/>
    </Material>
    <Material name="floor_steelTreadPlateMat" materialId="13" customShaderId="6">
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      <Glossmap fileId="5"/>
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      <Custommap name="detailDiffuse" fileId="28"/>
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      <Glossmap fileId="31"/>
      <Custommap name="detailNormal" fileId="8"/>
      <Custommap name="detailDiffuse" fileId="33"/>
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    </Material>
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    </Material>
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  <Shapes externalShapesFile="Komatsu350.i3d.shapes">
  </Shapes>

  <Scene>
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        <Shape name="exactFillRootNodeFuel" translation="0.760238 1.18707 0.043827" shapeId="29" kinematic="true" compound="true" collisionFilterGroup="0x40000000" collisionFilterMask="0x20000000" nodeId="165" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="17"/>
      </TransformGroup>
    </Shape>
  </Scene>

</i3D>
