<?xml version="1.0" encoding="utf-8" standalone="no"?>
<vehicle type="crane"  xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation> Made By FS Miner For FS25</annotation>
    <storeData>
        <name>3160 Crane</name>
        <specs>
            <power>220</power>
            <maxSpeed>85</maxSpeed>
        </specs>
        <storePacks>
            <storePack>FSM_CREATIONS_CRANES</storePack>
        </storePacks>
       <image>store_3160.dds</image>
        <price>430000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>TEREX</brand>
         <category>miscDrivables</category>
        
    </storeData>
    <base>
        <typeDesc>$l10n_typeDesc_crane</typeDesc>
        <filename>terexCrane.i3d</filename>
        <size width="6" length="10" />
        <sounds filename="sounds/3160.xml"/>
        <components>
            <component centerOfMass="0 0 0" solverIterationCount="10" mass="25250" />
            <component centerOfMass="0 -1 0" solverIterationCount="100" mass="100"/> 
        <joint component1="1" component2="2" node="Jointhook"  nodeActor1="Jointhook1" rotLimit="0 0 0" transLimit="0 0 0" transLimitSpring="0 0 0" transLimitDamping="0 0 0"/>
			</components>
        <schemaOverlay attacherJointPosition="0 0" name="crane"/>
        <mapHotspot type="TRUCK"/>
    </base>
   <wheels>
        <wheelConfigurations>
             <wheelConfiguration name="Wheels" price="0">
                <wheels autoRotateBackSpeed="2.2">
                   <wheel isLeft="true" hasParticles="true" hasTireTracks="true">
                        <physics rotSpeed="1.2" restLoad="6.5" repr="WFL" radius="0.7" mass="0.4" width="0.60" forcePointRatio="0.5" initialCompression="25" suspTravel="0.2" spring="60" damper="30" frictionScale="1.60" />
						<tire tireTrackAtlasIndex="1"/>
                    </wheel>
					
                    <wheel isLeft="false" hasParticles="true" hasTireTracks="true">
                        <physics rotSpeed="1.2" restLoad="6.5" repr="WFR" radius="0.7" mass="0.4" width="0.60" forcePointRatio="0.5" initialCompression="25" suspTravel="0.2" spring="60" damper="30" frictionScale="1.60" />
						<tire tireTrackAtlasIndex="1"/>
                    </wheel>
			        <wheel isLeft="true" hasParticles="true" hasTireTracks="true">
                        <physics rotSpeed="0" restLoad="6.5" repr="WML" radius="0.7" mass="0.4" width="0.60" forcePointRatio="0.5" initialCompression="25" suspTravel="0.2" spring="60" damper="30" frictionScale="1.60" />
						<tire tireTrackAtlasIndex="1"/>
                    </wheel>
					
                    <wheel isLeft="false" hasParticles="true" hasTireTracks="true">
                        <physics rotSpeed="0" restLoad="6.5" repr="WMR" radius="0.7" mass="0.4" width="0.60" forcePointRatio="0.5" initialCompression="25" suspTravel="0.2" spring="60" damper="30" frictionScale="1.60" />
						<tire tireTrackAtlasIndex="1"/>
                    </wheel>
			        <wheel isLeft="true" hasParticles="true" hasTireTracks="true">
                        <physics rotSpeed="-0.1" restLoad="6.5" repr="WRL" radius="0.7" mass="0.4" width="0.60" forcePointRatio="0.5" initialCompression="25" suspTravel="0.2" spring="60" damper="30" frictionScale="1.60" />
						<tire tireTrackAtlasIndex="1"/>
                    </wheel>
					
                    <wheel isLeft="false" hasParticles="true" hasTireTracks="true">
                        <physics rotSpeed="-0.1" restLoad="6.5" repr="WRR" radius="0.7" mass="0.4" width="0.60" forcePointRatio="0.5" initialCompression="25" suspTravel="0.2" spring="60" damper="30" frictionScale="1.60" />
						<tire tireTrackAtlasIndex="1"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>	
        </wheelConfigurations>

        <ackermannSteeringConfigurations>
            <ackermannSteering rotSpeed="50" rotMax="40" rotCenterWheel1="2" rotCenterWheel2="3" />
        </ackermannSteeringConfigurations>
    </wheels>
	
	<attacherJoints comboDuration="2">
        <attacherJointConfigurations>
            <attacherJointConfiguration>
                <attacherJoint node="CraneHook" jointType="trailer" rootNode="1>" lowerRotLimit="80 0 0" upperRotationOffset="0" lowerTransLimit="0 0 0" allowsJointLimitMovement="false" allowsLowering="false">
                    <schema position="1 0.5" rotation="0" invertX="false"/>
                </attacherJoint>
		         <attacherJoint node="CraneHookBB" jointType="bigBag" rootNode="1>" lowerRotLimit="0 0 80" upperRotationOffset="0" lowerTransLimit="0 0 0" allowsJointLimitMovement="false" allowsLowering="false">
                    <schema position="1 0.5" rotation="0" invertX="false"/>
                </attacherJoint> 
				 <attacherJoint node="attacherRearTrailer" jointType="trailer"  lowerRotLimit="25 60 50" allowsJointLimitMovement="false" comboTime="1">
            <schema position="1 0" rotation="0" invertX="false"/>
        </attacherJoint>
			</attacherJointConfiguration>
        </attacherJointConfigurations>
    </attacherJoints> 
	
  <fillUnit>
		<fillUnitConfigurations>
			<fillUnitConfiguration>
				<fillUnits>
					<fillUnit unitTextOverride="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="diesel" capacity="400">
                        <exactFillRootNode node="exactFillRootNodeFuel" />
                  </fillUnit>
					<fillUnit unitTextOverride="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="def" capacity="60" />
					<fillUnit unitTextOverride="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="air" capacity="4000" />
					<!-- <fillUnit unitTextOverride="$l10n_unit_literShort" fillTypeCategories="bulk" capacity="72000">
						<exactFillRootNode node="exactFillRootNode" />
						<autoAimTargetNode node="fillAutoAimTargetNode" startZ="2.2" endZ="-4.0" invert="false" fillUnitIndex="4" startPercentage="25" />
					</fillUnit>	 -->
				</fillUnits>
			</fillUnitConfiguration>
		</fillUnitConfigurations>
	</fillUnit>
	
	<cylindered>
        <movingTools>
            <movingTool node="tower" playSound="true" isConsumingPower="true">
				<controls speedFactor="1" axis="AXIS_CRANE_ARM" invertAxis="true" invertMouseAxis="true" iconName="CRANE_ARM1_ROTATE_Y"  />
				<rotation rotSpeed="20" rotAcceleration="15" rotationAxis="2"/>
				<dependentMovingTool node="towerGearRot" speedScale="1"/>
				<componentJoint index="1" anchorActor="0"/>
				<attacherJoint jointIndices="1 2" />
			</movingTool>
			
			<movingTool node="towerGearRot">
				<rotation rotSpeed="87.6" rotAcceleration="87" rotationAxis="2" startRot="0"/>
            </movingTool>
			
			<movingTool node="stabilizer1" playSound="true" isConsumingPower="true">
            </movingTool>
			
			<!--  <movingTool node="towerCab" playSound="true" isConsumingPower="true">
                <controls axis="AXIS_FRONTLOADER_TOOL4" invertAxis="true" mouseSpeedFactor="1" iconName="CRANE_ARM1_ROTATE_X"/>
                <rotation rotSpeed="-22" rotAcceleration="50" rotationAxis="1" rotMax="0" rotMin="-15" startRot="0" iconName="CRANE_ARM1_ROTATE_X"/>
            </movingTool> -->
			
			 <movingTool node="Boom" playSound="true" isConsumingPower="true">
                <controls axis="AXIS_CRANE_ARM2" invertAxis="true" mouseSpeedFactor="1" iconName="CRANE_ARM1_ROTATE_X"/>
                <rotation rotSpeed="12" rotAcceleration="5" rotationAxis="1" rotMax="0" rotMin="-60" startRot="0" iconName="CRANE_ARM1_ROTATE_X"/>
				<attacherJoint jointIndices="1 2" />
				<componentJoint index="1" anchorActor="0"/>
                <dependentPart node="JointhookRot" speedScale="1" />
				<dependentMovingTool node="towerCab" speedScale="1"/>
            </movingTool>
			
			
			
			<movingTool node="towerCab">
				<rotation rotSpeed="15" rotAcceleration="10" rotationAxis="1" rotMax="0" rotMin="-21.5" startRot="0"  />
            </movingTool>
			
			<movingTool node="TowerArms1" playSound="true">
                <controls axis="AXIS_CRANE_ARM3" invertAxis="false" mouseSpeedFactor="0.5" iconName="CRANE_ARM2_TRANSLATE" />
				<animation animSpeed="0.01" animAcceleration="0.08" animName="craneExtension" animStartTime="0" />	
				<attacherJoint jointIndices="1 2" />
				<componentJoint index="1" anchorActor="0"/>
            </movingTool>
			
			 <movingTool node="Jointhook"  >
                <controls axis="AXIS_CRANE_ARM4" invertAxis="true"/>
                <translation transSpeed="-1" transAcceleration="10" transMax="40" transMin="0.698"  startTrans="1.43" translationAxis="3"/>
				<componentJoint index="1" anchorActor="0"/>
				<attacherJoint jointIndices="1 2" />
            </movingTool> 
            
            <movingTool node="TowerArmsHookRot2" playSound="true" >
				<controls speedFactor="1" axis="AXIS_FRONTLOADER_TOOL3" invertAxis="true" invertMouseAxis="true"   />
				<rotation rotSpeed="30" rotAcceleration="35" rotationAxis="2"/>
				<componentJoint index="1" anchorActor="0"/>
                <attacherJoint jointIndices="1 2" />
			</movingTool>
			
			</movingTools>
      <movingParts>
	  
            <movingPart node="towerTube" referencePoint="towerTubePunchRef" referenceFrame="towerTubePunchRef" isActiveDirty="true" maxUpdateDistance="30">
                <translatingPart node="towerTubePunch" maxZTrans="1.554" />
                <translatingPart node="towerTubePunch2" maxZTrans="1.323" />
				<translatingPart node="towerTubePunch3" maxZTrans="1.272" />
			
       </movingPart>
			
          <movingPart node="JointhookRot"  referenceFrame="0>0|2|0|20"  />
		  
			
       </movingParts> 

       
    </cylindered> 
	
	<!-- <cover>
        <coverConfigurations>
            <coverConfiguration >
                <cover openAnimation="toggleCover" fillUnitIndices="1" />
            </coverConfiguration>
        </coverConfigurations>
    </cover> -->
	
	 <foldable>
        <foldingConfigurations>
            <foldingConfiguration>
                <foldingParts posDirectionText="Unfold Crane" negDirectionText="Fold Crane" startAnimTime="0">
                    <foldingPart animationName="folding" speedScale="1"/>
                </foldingParts>
            </foldingConfiguration>
        </foldingConfigurations>
    </foldable>	
	
	<animations>
        <animation name="folding">
          <part node="stabilizer1" startTime="0" endTime="4.2" startTrans="-0.209 0.913 -3.758" endTrans="2.078 0.913 -3.758"/>
          <part node="stabilizer2" startTime="0" endTime="4.2" startTrans="-0.209 0.809 3.151" endTrans="2.078 0.809 3.151"/>
          <part node="stabilizer3" startTime="0" endTime="4.2" startTrans="0.224 0.913 -3.535" endTrans="-2.028 0.913 -3.535"/>
          <part node="stabilizer4" startTime="0" endTime="4.2" startTrans="0.219 0.809 3.373" endTrans="-2.028 0.809 3.373"/>
		  
          <part node="stabilizerFeet1" startTime="4.2" endTime="5.99" startTrans="-1.403 0 0" endTrans="-1.403 -0.437 0"/>
          <part node="stabilizerFeet2" startTime="4.2" endTime="5.99" startTrans="-1.403 0 0" endTrans="-1.403 -0.287 0"/>
          <part node="stabilizerFeet3" startTime="4.2" endTime="5.99" startTrans="-1.403 0 0" endTrans="-1.403 -0.437 0"/>
          <part node="stabilizerFeet4" startTime="4.2" endTime="5.99" startTrans="-1.403 0 0" endTrans="-1.403 -0.287 0"/>
		  
		  
          <part node="towerCabExtensionArm" startTime="1.1" endTime="6.1" startTrans="0.771 0.28 -0.418" endTrans="0.771 0.28 0.05"/>
		   <part node="towerCab" startTime="1.2" endTime="6.15" startRot="0 0 0" endRot="-1 0 0"/>
		  
          <part node="bodyPart" startTime="6" endTime="7" startTrans="0 1.094 5.174" endTrans="0.238 1.157 5.173"/>
		  <part node="bodyPart" startTime="6" endTime="7" startRot="-8 0 0" endRot="74.958 0 0"/>
		  
		  <part node="bodyRearLadder" startTime="0" endTime="5" startRot="-8 0 0" endRot="-159.15 0 0"/>
		  
		  <part node="JointhookRot" startTime="6.3" endTime="7"      startRot="126.7 0 0"      endRot="108 0 0"/> 
		  <part node="TowerArmsHookRot2" startTime="6.3" endTime="7"      startRot="0 0 0"      endRot="0 0 0"/> 
          <part node="Jointhook" startTime="6.2" endTime="7.4"         startTrans="0 0 1.189"  endTrans="0 0 1.43"/> 
		  
		  <part node="Boom" startTime="7" endTime="8" startRot="0 0 0" endRot="-22 0 0"/>
		  <part node="tower" startTime="7" endTime="8" startRot="0 0 0" endRot="0 0 0"/>
		  
		  
		  
		    <part node="TowerArms5" startTime="7" endTime="8" startTrans="0 0 0.055" endTrans="0 0 0.055"/>
			<part node="TowerArms4" startTime="7" endTime="8" startTrans="0 0 0.055" endTrans="0 0 0.055"/>
			<part node="TowerArms3" startTime="7" endTime="8" startTrans="0 0 0.042" endTrans="0 0 0.042"/>
			<part node="TowerArms2" startTime="7" endTime="8" startTrans="0 0 0.309" endTrans="0 0 0.309"/>
            <part node="TowerArms1" startTime="7" endTime="8" startTrans="0 0 2.693" endTrans="0 0 2.693"/>
			
			
           <!--  <part node="0>0|2|0|0|0|9|2|1" startTime="0" endTime="8.1" startScale="1 1 1" endScale="0 0 0"/>  
			
			<part node="0>0|2|0|0|0|9|2|1" startTime="0" endTime="0.99" visibility="false" />
			<part node="0>0|2|0|0|0|9|2|1" startTime="0.99" endTime="1" visibility="true" /> -->
		  
		  
		  <!--  <sound template="hydraulicLayerTone" startTime="0.01" volumeScale="0.3" pitchScale="2.8"/>
		   <sound template="metalClose" startTime="0.01" volumeScale="0.3" pitchScale="2.8"/>
            <sound template="clackVar2" startTime="0.1" volumeScale="1" pitchScale="1.7"/>
            <sound template="latchSmall" startTime="0.1" volumeScale="0.15" pitchScale="2.0"/>
            <sound template="clackVar1" startTime="0.3" direction="-1" volumeScale="1.1" pitchScale="1.2"/>
            <sound template="clackVar1" startTime="0.2" direction="0" volumeScale="0.7" pitchScale="1"/>
            <sound template="metalOpen" startTime="0.3" direction="1" volumeScale="1.4" pitchScale="0.8"/>
            <sound template="sheetImp02" startTime="2" direction="1" volumeScale="1" pitchScale="1.3"/>
            <sound template="clackVar6" startTime="2" direction="1" volumeScale="1.3" pitchScale="0.8"/>
            <sound template="clackVar1" startTime="2.9" direction="-1" volumeScale="1.1" pitchScale="1"/>
            <sound template="clackVar5" startTime="0.1" direction="-1" volumeScale="0.8" pitchScale="1"/>
            <sound template="clackVar3" startTime="0.1" direction="-1" volumeScale="0.8" pitchScale="0.9"/> -->
			
			
			
		</animation>
		
		<animation name="craneExtension">
			<part node="TowerArms5" startTime="0" endTime="5" startTrans="0 0 0.055" endTrans="0 0 6.828"/>
			<part node="TowerArms4" startTime="5" endTime="10" startTrans="0 0 0.055" endTrans="0 0 6.879"/>
			<part node="TowerArms3" startTime="10" endTime="15" startTrans="0 0 0.014" endTrans="0 0 6.897"/>
			<part node="TowerArms2" startTime="15" endTime="20" startTrans="0 0 0.309" endTrans="0 0 7.148"/>
            <part node="TowerArms1" startTime="20" endTime="25" startTrans="0 0 2.693" endTrans="0 0 9.525"/>
        </animation>		
        
		
		<!-- <animation name="toggleCover">
            <part node="0>2|4|0|0|0|1" startTime="0.1" endTime="3" endTrans="0 -1.5 10.762 " startTrans="0.215 -1.654 7.727"/>
            <part node="0>2|4|0|0|0|1" startTime="0" endTime="3" endRot="0 180 0 " startRot="98.594 -10.553 -90.291"/>
        </animation> -->
		
        <animation name="motorTemp">
            <part node="motorTempLevel" startTime="0" endTime="1" startRot="0 0 -50" endRot="0 0 50"/>
        </animation>
        <animation name="fuelDisplay">
            <part node="dieselLevel" startTime="0" endTime="1" startRot="0 0 -50" endRot="0 0 50"/>
        </animation>
       
        <animation name="RPM">
            <part node="rpmLevel" startTime="0" endTime="1" startRot="0 0 -130" endRot="0 0 120"/>
            <part node="rpmLevel1" startTime="0" endTime="1" startRot="0 0 -70" endRot="0 0 80"/>
        </animation> 
		<animation name="speedDisplay">
            <part node="speedLevel" startTime="0" endTime="1" startRot="0 0 -130" endRot="0 0 135" />
        </animation>
		
		
 </animations> 
 
 
	
	<powerConsumer ptoRpm="450" neededMinPtoPower="50" neededMaxPtoPower="50"/>
	
    <enterable isTabbable="true">
        <enterReferenceNode node="0>" />
        <exitPoint node="exitPoint" />
		
		 <characterNode node="playerRoot" cameraMinDistance="1" spineRotation="-90 0 90">
            <target ikChain="rightFoot" targetNode="player_rightFoot" />
            <target ikChain="leftFoot" targetNode="player_leftFoot" />
            <target ikChain="rightArm" targetNode="player_rightHand" />
            <target ikChain="leftArm" targetNode="player_leftHand" />
        </characterNode> 

        <additionalCharacter node="PlayerRoot_Crane" foldMinLimit="0.75" foldMaxLimit="1">
            <target ikChain="rightFoot" targetNode="right_foot_Crane" />
            <target ikChain="leftFoot"  targetNode="left_foot_Crane" />
            <target ikChain="rightArm"  targetNode="rightarm_Crane" />
            <target ikChain="leftArm"   targetNode="leftarm_Crane" />
        </additionalCharacter>			
		
		 <cameras>
            <camera node="outdoorCamera1" rotatable="true" rotateNode="outdoorCameraTarget" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="3.8" transMax="40" translation="0 0 6.5" rotation="-20 180 0">
                <raycastNode node="cameraRaycastNode1"/>
                <raycastNode node="cameraRaycastNode2"/>
                <raycastNode node="cameraRaycastNode3"/>
            </camera>
            <camera node="indoorCamera1" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" shadowFocusBox="shadowFocusBox1" suspensionNodeIndex="1"/>
            <camera node="indoorCamera2" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" shadowFocusBox="shadowFocusBox" rotation="-20 180 0" />
            <camera node="HookCam" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true"  suspensionNodeIndex="1"/>
        </cameras>
		
		 <dashboards>
			<dashboard displayType="TEXT" valueType="time" node="numbersTime" textColor="0 0 0 1" textSize="0.01" textMask="00:00" font="DIGIT_BOLD" textAlignment="CENTER" emissiveScale="0.5" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="NUMBER" valueType="operatingTime" numbers="operatingTime" precision="0" numberColor="0 0 0 1" font="DIGIT_BOLD" groups="MOTOR_ACTIVE"/>
        </dashboards>
	 </enterable>
	
	
    <suspensions>
        <suspension node="interior.003"              weight="150" minTranslation="-0.05 -0.15 0.0" maxTranslation="0.05 0.15 0.0" suspensionParametersX="20 4" suspensionParametersY="5 1" suspensionParametersZ="20 4" />
        <suspension useCharacterTorso="true" weight="90" minRotation="0 -5 -5" maxRotation="0 5 5" suspensionParametersY="7 1" suspensionParametersZ="7 1" />
    </suspensions> 
	
    <motorized>
        <consumerConfigurations>
            <consumerConfiguration>
                <consumer fillUnitIndex="1" usage="100"  fillType="diesel" /> <!-- usage is per hour at max load and max rpm -->
            </consumerConfiguration>
        </consumerConfigurations>

        <differentialConfigurations>
            <differentialConfiguration>
                <differentials>
                    <differential torqueRatio="0.5" maxSpeedRatio="1.6" wheelIndex1="1" wheelIndex2="2" /> <!-- front right-right -->
                    <differential torqueRatio="0.5" maxSpeedRatio="1.6" wheelIndex1="3" wheelIndex2="4" /> <!-- front left-left -->
                    <differential torqueRatio="0.5" maxSpeedRatio="1.6" wheelIndex1="5" wheelIndex2="6" /> <!-- back left-right -->

                    <differential torqueRatio="0.5" maxSpeedRatio="4.0" differentialIndex1="1" differentialIndex2="2" /><!-- front-left-right -->
                    <differential torqueRatio="0.5" maxSpeedRatio="1.6" differentialIndex1="3" differentialIndex2="4" /><!-- front-back -->
                </differentials>
            </differentialConfiguration>
        </differentialConfigurations>

        <motorConfigurations>
            <motorConfiguration name="911.4" hp="228" price="0">
                <motor torqueScale="1.21" minRpm="850" maxRpm="2800" maxForwardSpeed="85" maxBackwardSpeed="20" brakeForce="6" lowBrakeForceScale="0.5" accelerationLimit="1.6">
                    <torque normRpm="0.45" torque="0.9"/>
                    <torque normRpm="0.5" torque="0.97"/>
                    <torque normRpm="0.59" torque="1"/>
                    <torque normRpm="0.72" torque="1"/>
                    <torque normRpm="0.86" torque="0.88"/>
                    <torque normRpm="1" torque="0.72"/>
                </motor>
                <transmission minForwardGearRatio="14" maxForwardGearRatio="220" minBackwardGearRatio="34" maxBackwardGearRatio="290" name="$l10n_info_transmission_cvt"/>
            </motorConfiguration>
        </motorConfigurations>

        <exhaustEffects>
            <exhaustEffect node="exhaustParticle1" filename="$data/effects/exhaust/exhaust.i3d" minRpmColor="0.9 0.9 0.9 0.3" maxRpmColor="0.02 0.02 0.02 2" minRpmScale="0.05" maxRpmScale="0.6" />
        </exhaustEffects>

        <brakeCompressor capacity="10000" fillSpeed="100" />
        <motorStartDuration>3800</motorStartDuration>
		
		<dashboards>
            <dashboard displayType="ANIMATION" valueType="speed"            animName="speedDisplay"  minValueAnim="0" maxValueAnim="85" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ANIMATION" valueType="motorTemperature" animName="motorTemp" minValueAnim="0" maxValueAnim="200" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ANIMATION" valueType="rpm" animName="RPM" minValueAnim="0" maxValueAnim="3000" groups="MOTOR_ACTIVE"/>
			
        </dashboards>

    </motorized>
	
    <drivable>
        
        <steeringWheel node="0>0|1|3|4|0|0" indoorRotation="450" outdoorRotation="30" /> 
     </drivable>
     <honk>
       <sound file="sounds/hornBig.ogg" linkNode="0>" />
    </honk>
   
    <foliageBending>
        <bendingNode minX="-1.35" maxX="1.35" minZ="-3.15" maxZ="3.1" yOffset="0.5" />
        <bendingNode minX="-0.3" maxX="0.3" minZ="-3.5" maxZ="-3.05" yOffset="0.4" />
    </foliageBending>
	
	<!-- <tensionBeltObject> 
        <meshNodes>
            <meshNode node="0>9|7" />
            <meshNode node="0>9|8" />
            <meshNode node="0>9|9" />
        </meshNodes>
    </tensionBeltObject>-->
	
	
	   <connectionHoses>
        
		<target attacherJointIndices="2" type="hydraulicIn" node="hydraulic01" socket="hydraulic01"/>
        <target attacherJointIndices="2" type="hydraulicOut" node="hydraulic02" socket="hydraulic02"/>
        <target attacherJointIndices="2" type="electric" node="electric" socket="electric"/>
		
		 </connectionHoses> 
  
   <!-- <baseMaterial>
        <material name="wheels" baseNode="WFL">
            <shaderParameter name="colorMat0" material="0" value="0.8 0.33 0.036 " />
        </material>

        <material name="body" baseNode="body">
            <shaderParameter name="colorMat0" material="0" value="0.8 0.33 0.036 " />
        </material>

        <material name="tower" baseNode="towerCab">
            <shaderParameter name="colorMat0" material="0" value="0.8 0.33 0.036 " /> 
        </material>
        <material name="armsss" baseNode="TowerArms1">
            <shaderParameter name="colorMat0" material="0" value="0.8 0.33 0.036 " /> 
        </material>
   </baseMaterial>

    <baseMaterialConfigurations useDefaultColors="true" title="Main Color" defaultColorIndex="0">
       <baseMaterialConfiguration  name="JOSKIN YELLOW"         color="JOSKIN_YELLOW1"          material="32"     />	
	   <baseMaterialConfiguration  name="YELLOW MATTE"			color="JOHNDEERE_YELLOW1"		material="1"  	  />	
        <material name="body" shaderParameter="colorMat0" />
        <material name="tower" shaderParameter="colorMat0" />
        <material name="armsss" shaderParameter="colorMat0" />

     </baseMaterialConfigurations>  
	 
	 <designMaterial2Configurations price="0" useDefaultColors="true" title="Rims Color" defaultColorIndex="0">
       <designMaterial2Configuration  name="GREY"         color="0.15 0.15 0.16"       material="0"  	  />	
       <designMaterial2Configuration  name="JOSKIN YELLOW"         color="JOSKIN_YELLOW1"          material="32"     />	
	   <designMaterial2Configuration  name="YELLOW MATTE"			color="JOHNDEERE_YELLOW1"		material="1"  	  />
		<material name="wheels" shaderParameter="colorMat0" />
    </designMaterial2Configurations> -->
	
	
    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2" />
    <washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2" />
	
	 <lights>
	 
	 <states>
            <state lightTypes="0"/>
            <state lightTypes="0 1"/>
            <state lightTypes="0 1 2"/>
        </states>
	 
	 
        <sharedLight linkNode="rearLight29_left"  filename="$data/shared/assets/lights/lizard/rearLight29_left.xml" />
        <sharedLight linkNode="rearLight29_right"  filename="$data/shared/assets/lights/lizard/rearLight29_right.xml" />
		
		 <defaultLights>
		 <defaultLight shaderNode="0>0|8|0|8|0"     lightTypes="0" />
		 <defaultLight shaderNode="0>0|8|0|9|0"     lightTypes="0" />
		 <defaultLight shaderNode="0>0|8|0|10|0"    lightTypes="0" />
		 <defaultLight shaderNode="0>0|8|0|11|0"    lightTypes="0" />
		 <defaultLight shaderNode="0>0|8|0|12|0"    lightTypes="0" />
		 <defaultLight shaderNode="0>0|8|0|13|0"    lightTypes="0" />
		 <defaultLight shaderNode="0>0|8|0|14|0"    lightTypes="0" />
		 <defaultLight shaderNode="0>0|8|0|15|0"    lightTypes="0" />
		 <defaultLight shaderNode="0>0|8|0|16|0"    lightTypes="0" />
		 <defaultLight shaderNode="0>0|8|0|17|0"    lightTypes="0" />
		 <defaultLight shaderNode="0>0|8|0|18|0"    lightTypes="0" />
		 <defaultLight shaderNode="0>0|8|0|19|0"    lightTypes="0" />
		 
		 <defaultLight shaderNode="0>0|2|0|3|0|0|0|0|0|6|1|1"    lightTypes="0" />
		 <defaultLight shaderNode="0>0|2|0|3|0|0|0|0|0|6|2|1"    lightTypes="0" />
		 <defaultLight shaderNode="0>0|2|0|0|0|9|1"    lightTypes="0" />
		 
		 <defaultLight shaderNode="0>0|8|0|20"    lightTypes="0" />
		 
		 <defaultLight shaderNode="0>0|2|0|8|1"    lightTypes="0" />
		 <defaultLight shaderNode="0>0|2|0|8|0"    lightTypes="0" />
		 
		 <defaultLight shaderNode="0>0|2|0|19"    lightTypes="0" />
		 
		 <defaultLight shaderNode="0>0|8|0|0|1"   intensity="50"  lightTypes="1" /> 
		 <defaultLight shaderNode="0>0|8|0|1|1"   intensity="50"  lightTypes="1" /> 
		 
		 
		 <defaultLight shaderNode="0>0|8|0|2|1"   intensity="150"  lightTypes="2" /> 
		 <defaultLight shaderNode="0>0|8|0|3|1"   intensity="150"  lightTypes="2" /> 
		 
		 
		 <defaultLight shaderNode="0>0|2|0|0|0|9|3|0|1"   intensity="150"  lightTypes="2" /> 
		 <defaultLight shaderNode="0>0|2|0|0|0|9|4|0|1"   intensity="150"  lightTypes="2" /> 
		 <defaultLight shaderNode="0>0|2|0|3|0|0|0|0|0|6|0|1"   intensity="150"  lightTypes="2" /> 
		 
		 
		</defaultLights>
		
		<turnLights>
			<turnLightLeft shaderNode="0>0|8|0|4|1" />
            <turnLightRight shaderNode="0>0|8|0|5|1" />
        </turnLights>
	   
		
		  <beaconLights>
            <beaconLight node="0>0|2|0|8|2|2" filename="beaconLights/Lizard_RKLE_150_O.xml" />
            <beaconLight node="0>0|2|0|8|3|2" filename="beaconLights/Lizard_RKLE_150_O.xml" />
            <beaconLight node="0>0|8|0|21" filename="beaconLights/beaconLight02.xml"/>
            <beaconLight node="0>0|8|0|22" filename="beaconLights/beaconLight02.xml"/>
        </beaconLights> 

       <realLights>
            <low>
                <light node="0>0|2|0|8|4"       lightTypes="0"  />
                <light node="backLightsHigh1"       lightTypes="0"  />
                <light node="workLightFrontLow1"       lightTypes="1"  />
            </low>
            <high>
                <light node="0>0|2|0|8|4"        lightTypes="0"  />
                <light node="backLightsHigh1"       lightTypes="0"/>
                <brakeLight node="backLightsHigh1" />
                <light node="workLightFrontLow1"       lightTypes="1"/>
                <light node="workLightFrontHigh1"       lightTypes="2"/>
                <light node="lightArm"       lightTypes="2"/>
                <light node="lightCab"       lightTypes="2"/>
                <turnLightLeft node="turnLightLeftFront" />
                <turnLightRight node="turnLightRightFront" />
                <turnLightLeft node="turnLightLeftRear" />
                <turnLightRight node="turnLightRightRear" />
                <reverseLight node="rearReverse" />
              <!--   <light node="highBeamHigh"          lightTypes="3"/>
                <interiorLight node="interiorScreenLight"/> -->
            </high>
        </realLights>
		
		 <dashboards>
            <dashboard displayType="EMITTER" valueType="lightState" node="interiorDashMain1" intensity="0.7" lightTypes="0" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState" node="interiorDash" intensity="0.7" lightTypes="0" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState" node="interiorDash" intensity="0.7" lightTypes="0" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState" node="speedLevel" intensity="0.1" lightTypes="0" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState" node="rpmLevel" intensity="0.1" lightTypes="0" groups="MOTOR_ACTIVE"/>
           <!--  <dashboard displayType="EMITTER" valueType="lightState" node="rpmLevel1" intensity="0.1" lightTypes="0" groups="MOTOR_ACTIVE"/> -->
            <dashboard displayType="EMITTER" valueType="lightState" node="interiorTowerDedcals52" intensity="0.3" lightTypes="0" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState" node="interiorTowerDedcals3a1" intensity="0.3" lightTypes="0" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState" node="interiorTowerDedcals2A" intensity="0.3" lightTypes="0" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState" node="interiorTowerDedcals" intensity="0.7" lightTypes="0" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState" node="interiorTowerDedcals3a" intensity="0.7" lightTypes="0" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState" node="interiorTowerDedcals1a1" intensity="0.7" lightTypes="0" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </lights>
	
	<dashboard>
        <groups>
            <group name="MOTOR_STARTING" isMotorStarting="true"/>
            <group name="MOTOR_ACTIVE"   isMotorStarting="true" isMotorRunning="true"/>
			<group name="WORKING"    isMotorRunning="true"/>
        </groups>

			 <default>
			<dashboard displayType="VISIBILITY" node="interiorDashMain2" groups="MOTOR_STARTING" />
			<dashboard displayType="VISIBILITY" node="interiorDashMainStart" groups="MOTOR_STARTING" />
			<dashboard displayType="VISIBILITY" node="interiorDashMainon" groups="WORKING" />
			<dashboard displayType="VISIBILITY" node="interiorTowerDedcals2A" groups="WORKING" />
			<dashboard displayType="VISIBILITY" node="interiorTowerDedcals3a1" groups="WORKING" />
			<dashboard displayType="VISIBILITY" node="interiorTowerDedcals52" groups="WORKING" />
			<dashboard displayType="VISIBILITY" node="interiorTowerDedcals1a1" groups="WORKING" />
		</default>
    </dashboard> 
	
	<licensePlates>
        <licensePlate node="licensePlateFront" position="FRONT" preferedType="ELONGATED" placementArea="0.1 0.28 0.1 0.28" /> 
        <licensePlate node="licensePlateBack"  position="BACK"  preferedType="SQUARISH" placementArea="0.11 0.20 0.11 0.20" />
    </licensePlates>
	
<i3dMappings>
  <i3dMapping id="mainComp" node="0>" />
  <i3dMapping id="mainTrans" node="0>0" />
  <i3dMapping id="Wheels" node="0>0|0" />
  <i3dMapping id="WFL" node="0>0|0|0" />
  <i3dMapping id="tyres_0" node="0>0|0|0|0" />
  <i3dMapping id="WML" node="0>0|0|1" />
  <i3dMapping id="tyres_1" node="0>0|0|1|0" />
  <i3dMapping id="WRL" node="0>0|0|2" />
  <i3dMapping id="tyres_2" node="0>0|0|2|0" />
  <i3dMapping id="WFR" node="0>0|0|3" />
  <i3dMapping id="tyres_3" node="0>0|0|3|0" />
  <i3dMapping id="WMR" node="0>0|0|4" />
  <i3dMapping id="tyres_4" node="0>0|0|4|0" />
  <i3dMapping id="WRR" node="0>0|0|5" />
  <i3dMapping id="tyres_5" node="0>0|0|5|0" />
  <i3dMapping id="bodyVis" node="0>0|1" />
  <i3dMapping id="bodyTrans" node="0>0|1|0" />
  <i3dMapping id="body" node="0>0|1|0|0" />
  <i3dMapping id="bodyUnder" node="0>0|1|0|1" />
  <i3dMapping id="bodyPlastics" node="0>0|1|0|2" />
  <i3dMapping id="bodyPlasticsFrontBeaconsGlass" node="0>0|1|0|3" />
  <i3dMapping id="glass" node="0>0|1|0|4" />
  <i3dMapping id="wood" node="0>0|1|0|5" />
  <i3dMapping id="transform" node="0>0|1|0|6" />
  <i3dMapping id="bodyPlasticsMiorrors.001" node="0>0|1|0|6|0" />
  <i3dMapping id="bodyPlasticsMiorrors.002" node="0>0|1|0|6|1" />
  <i3dMapping id="bodyPlasticsMiorrors.003" node="0>0|1|0|6|2" />
  <i3dMapping id="bodyPlasticsMiorrors.004" node="0>0|1|0|6|3" />
  <i3dMapping id="bodyPlasticsMiorrors.005" node="0>0|1|0|6|4" />
  <i3dMapping id="bodyPlasticsMiorrors.006" node="0>0|1|0|6|5" />
  <i3dMapping id="deco" node="0>0|1|1" />
  <i3dMapping id="Plane_0" node="0>0|1|1|0" />
  <i3dMapping id="Plane1" node="0>0|1|1|1" />
  <i3dMapping id="FSM1_0" node="0>0|1|1|2" />
  <i3dMapping id="FSM1_1" node="0>0|1|1|3" />
  <i3dMapping id="Plane11.003_0" node="0>0|1|1|4" />
  <i3dMapping id="Plane11.003_1" node="0>0|1|1|5" />
  <i3dMapping id="licensePlateFront" node="0>0|1|1|6" />
  <i3dMapping id="bodyAnimations" node="0>0|1|2" />
  <i3dMapping id="bodyRearLadder" node="0>0|1|2|0" />
  <i3dMapping id="stabilizer1" node="0>0|1|2|1" />
  <i3dMapping id="Cube_0" node="0>0|1|2|1|0" />
  <i3dMapping id="stabilizerFeet1" node="0>0|1|2|1|1" />
  <i3dMapping id="stabilizerFeetPad1" node="0>0|1|2|1|1|0" />
  <i3dMapping id="Cube.001_0" node="0>0|1|2|1|1|0|0" />
  <i3dMapping id="stabilizerFeetPad11_0" node="0>0|1|2|1|2" />
  <i3dMapping id="stabilizer1Decal_0" node="0>0|1|2|1|3" />
  <i3dMapping id="stabilizer2" node="0>0|1|2|2" />
  <i3dMapping id="Cube_1" node="0>0|1|2|2|0" />
  <i3dMapping id="stabilizerFeet2" node="0>0|1|2|2|1" />
  <i3dMapping id="stabilizerFeetPad2" node="0>0|1|2|2|1|0" />
  <i3dMapping id="Cube.001_1" node="0>0|1|2|2|1|0|0" />
  <i3dMapping id="stabilizerFeetPad11_1" node="0>0|1|2|2|2" />
  <i3dMapping id="stabilizer1Decal_1" node="0>0|1|2|2|3" />
  <i3dMapping id="stabilizer1Decal_2" node="0>0|1|2|2|3|0" />
  <i3dMapping id="stabilizer3" node="0>0|1|2|3" />
  <i3dMapping id="Cube_2" node="0>0|1|2|3|0" />
  <i3dMapping id="stabilizerFeet3" node="0>0|1|2|3|1" />
  <i3dMapping id="stabilizerFeetPad3" node="0>0|1|2|3|1|0" />
  <i3dMapping id="Cube.001_2" node="0>0|1|2|3|1|0|0" />
  <i3dMapping id="stabilizerFeetPad11_2" node="0>0|1|2|3|2" />
  <i3dMapping id="stabilizer1Decal_3" node="0>0|1|2|3|3" />
  <i3dMapping id="stabilizer4" node="0>0|1|2|4" />
  <i3dMapping id="Cube_3" node="0>0|1|2|4|0" />
  <i3dMapping id="stabilizerFeet4" node="0>0|1|2|4|1" />
  <i3dMapping id="stabilizerFeetPad4" node="0>0|1|2|4|1|0" />
  <i3dMapping id="Cube.001_3" node="0>0|1|2|4|1|0|0" />
  <i3dMapping id="stabilizerFeetPad11_3" node="0>0|1|2|4|2" />
  <i3dMapping id="stabilizer1Decal_4" node="0>0|1|2|4|3" />
  <i3dMapping id="bodyPart" node="0>0|1|2|5" />
  <i3dMapping id="feetSafety" node="0>0|1|2|6" />
  <i3dMapping id="feetSafety1" node="0>0|1|2|6|0" />
  <i3dMapping id="interiior" node="0>0|1|3" />
  <i3dMapping id="interior.003" node="0>0|1|3|0" />
  <i3dMapping id="interior.004" node="0>0|1|3|1" />
  <i3dMapping id="interior" node="0>0|1|3|2" />
  <i3dMapping id="dash" node="0>0|1|3|3" />
  <i3dMapping id="interiorDash" node="0>0|1|3|3|0" />
  <i3dMapping id="interiorDashMainon" node="0>0|1|3|3|1" />
  <i3dMapping id="interiorDashMain2" node="0>0|1|3|3|2" />
  <i3dMapping id="interiorDashMainStart" node="0>0|1|3|3|3" />
  <i3dMapping id="interiorDashMain1" node="0>0|1|3|3|4" />
  <i3dMapping id="levlels" node="0>0|1|3|3|5" />
  <i3dMapping id="motorTemp" node="0>0|1|3|3|5|0" />
  <i3dMapping id="motorTempLevel" node="0>0|1|3|3|5|0|0" />
  <i3dMapping id="fuelDisplay" node="0>0|1|3|3|5|1" />
  <i3dMapping id="dieselLevel" node="0>0|1|3|3|5|1|0" />
  <i3dMapping id="speed" node="0>0|1|3|3|5|2" />
  <i3dMapping id="speedLevel" node="0>0|1|3|3|5|2|0" />
  <i3dMapping id="RPM" node="0>0|1|3|3|5|3" />
  <i3dMapping id="rpmLevel" node="0>0|1|3|3|5|3|0" />
  <i3dMapping id="air1" node="0>0|1|3|3|5|4" />
  <i3dMapping id="air1Level" node="0>0|1|3|3|5|4|0" />
  <i3dMapping id="air2" node="0>0|1|3|3|5|5" />
  <i3dMapping id="air2Level" node="0>0|1|3|3|5|5|0" />
  <i3dMapping id="operatingTime" node="0>0|1|3|3|6" />
  <i3dMapping id="oneDecal_0" node="0>0|1|3|3|6|0" />
  <i3dMapping id="oneDecal_1" node="0>0|1|3|3|6|1" />
  <i3dMapping id="oneDecal_2" node="0>0|1|3|3|6|2" />
  <i3dMapping id="oneDecal_3" node="0>0|1|3|3|6|3" />
  <i3dMapping id="hoursDecal" node="0>0|1|3|3|7" />
  <i3dMapping id="SteerWheel" node="0>0|1|3|4" />
  <i3dMapping id="steeringWheel" node="0>0|1|3|4|0" />
  <i3dMapping id="ster" node="0>0|1|3|4|0|0" />
  <i3dMapping id="player_leftHand" node="0>0|1|3|4|0|1" />
  <i3dMapping id="hand_0" node="0>0|1|3|4|0|1|0" />
  <i3dMapping id="cone_0" node="0>0|1|3|4|0|1|0|0" />
  <i3dMapping id="cylinder_0" node="0>0|1|3|4|0|1|0|1" />
  <i3dMapping id="player_rightHand" node="0>0|1|3|4|0|2" />
  <i3dMapping id="hand_1" node="0>0|1|3|4|0|2|0" />
  <i3dMapping id="cone_1" node="0>0|1|3|4|0|2|0|0" />
  <i3dMapping id="cylinder_1" node="0>0|1|3|4|0|2|0|1" />
  <i3dMapping id="player" node="0>0|1|4" />
  <i3dMapping id="playerRoot" node="0>0|1|4|0" />
  <i3dMapping id="player_skin_0" node="0>0|1|4|0|0" />
  <i3dMapping id="player_leftFoot" node="0>0|1|4|0|1" />
  <i3dMapping id="player_rightFoot" node="0>0|1|4|0|2" />
  <i3dMapping id="towerTrans" node="0>0|2" />
  <i3dMapping id="tower" node="0>0|2|0" />
  <i3dMapping id="towerCabExtensionArm" node="0>0|2|0|0" />
  <i3dMapping id="towerCab" node="0>0|2|0|0|0" />
  <i3dMapping id="glassCabin" node="0>0|2|0|0|0|0" />
  <i3dMapping id="interiorTower" node="0>0|2|0|0|0|1" />
  <i3dMapping id="indoorCamera2" node="0>0|2|0|0|0|2" />
  <i3dMapping id="shadowFocusBox" node="0>0|2|0|0|0|3" />
  <i3dMapping id="Plane11.001_0" node="0>0|2|0|0|0|4" />
  <i3dMapping id="Plane11.001_1" node="0>0|2|0|0|0|5" />
  <i3dMapping id="Plane11.002" node="0>0|2|0|0|0|6" />
  <i3dMapping id="Plane_1" node="0>0|2|0|0|0|7" />
  <i3dMapping id="cabDeccl" node="0>0|2|0|0|0|8" />
  <i3dMapping id="interiorTowerDedcals" node="0>0|2|0|0|0|8|0" />
  <i3dMapping id="interiorTowerDedcals.004" node="0>0|2|0|0|0|8|1" />
  <i3dMapping id="interiorTowerDedcals5" node="0>0|2|0|0|0|8|2" />
  <i3dMapping id="interiorTowerDedcals2A" node="0>0|2|0|0|0|8|3" />
  <i3dMapping id="interiorTowerDedcals2B" node="0>0|2|0|0|0|8|4" />
  <i3dMapping id="interiorTowerDedcals3a" node="0>0|2|0|0|0|8|5" />
  <i3dMapping id="interiorTowerDedcals3a1" node="0>0|2|0|0|0|8|6" />
  <i3dMapping id="interiorTowerDedcals52" node="0>0|2|0|0|0|8|7" />
  <i3dMapping id="interiorTowerDedcals1a" node="0>0|2|0|0|0|8|8" />
  <i3dMapping id="RPM1" node="0>0|2|0|0|0|8|9" />
  <i3dMapping id="rpmLevel1" node="0>0|2|0|0|0|8|9|0" />
  <i3dMapping id="interiorTowerDedcals1a1" node="0>0|2|0|0|0|8|10" />
  <i3dMapping id="numbers" node="0>0|2|0|0|0|8|11" />
  <i3dMapping id="numbersTime" node="0>0|2|0|0|0|8|11|0" />
  <i3dMapping id="cab" node="0>0|2|0|0|0|9" />
  <i3dMapping id="rearLight22Red" node="0>0|2|0|0|0|9|0" />
  <i3dMapping id="breakLightRightStatic" node="0>0|2|0|0|0|9|0|0" />
  <i3dMapping id="red" node="0>0|2|0|0|0|9|0|1" />
  <i3dMapping id="rearLight22Orange_0" node="0>0|2|0|0|0|9|1" />
  <i3dMapping id="turnLightRightStatic_0" node="0>0|2|0|0|0|9|1|0" />
  <i3dMapping id="innerPartStatic_0" node="0>0|2|0|0|0|9|1|1" />
  <i3dMapping id="rearLight22White" node="0>0|2|0|0|0|9|2" />
  <i3dMapping id="reverseLightRightStatic" node="0>0|2|0|0|0|9|2|0" />
  <i3dMapping id="green" node="0>0|2|0|0|0|9|2|1" />
  <i3dMapping id="workingLight11_0" node="0>0|2|0|0|0|9|3" />
  <i3dMapping id="rotArm_0" node="0>0|2|0|0|0|9|3|0" />
  <i3dMapping id="glass_static_0" node="0>0|2|0|0|0|9|3|0|0" />
  <i3dMapping id="innerPartStatic_1" node="0>0|2|0|0|0|9|3|0|1" />
  <i3dMapping id="workingLight11_1" node="0>0|2|0|0|0|9|4" />
  <i3dMapping id="rotArm_1" node="0>0|2|0|0|0|9|4|0" />
  <i3dMapping id="glass_static_1" node="0>0|2|0|0|0|9|4|0|0" />
  <i3dMapping id="innerPartStatic_2" node="0>0|2|0|0|0|9|4|0|1" />
  <i3dMapping id="lightCab" node="0>0|2|0|0|0|9|5" />
  <i3dMapping id="PlayerRoot_Crane" node="0>0|2|0|0|0|9|6" />
  <i3dMapping id="player_skin_1" node="0>0|2|0|0|0|9|6|0" />
  <i3dMapping id="left_foot_Crane" node="0>0|2|0|0|0|9|6|1" />
  <i3dMapping id="right_foot_Crane" node="0>0|2|0|0|0|9|6|2" />
  <i3dMapping id="leftarm_Crane" node="0>0|2|0|0|0|9|6|3" />
  <i3dMapping id="hand_2" node="0>0|2|0|0|0|9|6|3|0" />
  <i3dMapping id="cone_2" node="0>0|2|0|0|0|9|6|3|0|0" />
  <i3dMapping id="cylinder_2" node="0>0|2|0|0|0|9|6|3|0|1" />
  <i3dMapping id="rightarm_Crane" node="0>0|2|0|0|0|9|6|4" />
  <i3dMapping id="hand_3" node="0>0|2|0|0|0|9|6|4|0" />
  <i3dMapping id="cone_3" node="0>0|2|0|0|0|9|6|4|0|0" />
  <i3dMapping id="cylinder_3" node="0>0|2|0|0|0|9|6|4|0|1" />
  <i3dMapping id="towerTube" node="0>0|2|0|1" />
  <i3dMapping id="towerTubePunch" node="0>0|2|0|1|0" />
  <i3dMapping id="towerTubePunch2" node="0>0|2|0|1|0|0" />
  <i3dMapping id="towerTubePunch3" node="0>0|2|0|1|0|0|0" />
  <i3dMapping id="towerTubePunch.001" node="0>0|2|0|1|0|0|0|0" />
  <i3dMapping id="towerGearRot" node="0>0|2|0|2" />
  <i3dMapping id="Boom" node="0>0|2|0|3" />
  <i3dMapping id="TowerArms1" node="0>0|2|0|3|0" />
  <i3dMapping id="TowerArms2" node="0>0|2|0|3|0|0" />
  <i3dMapping id="TowerArms3" node="0>0|2|0|3|0|0|0" />
  <i3dMapping id="TowerArms4" node="0>0|2|0|3|0|0|0|0" />
  <i3dMapping id="TowerArms5" node="0>0|2|0|3|0|0|0|0|0" />
  <i3dMapping id="TowerArmsAirSpeedMeter" node="0>0|2|0|3|0|0|0|0|0|0" />
  <i3dMapping id="JointhookRot" node="0>0|2|0|3|0|0|0|0|0|1" />
  <i3dMapping id="Jointhook" node="0>0|2|0|3|0|0|0|0|0|1|0" />
  <i3dMapping id="Bone.005" node="0>0|2|0|3|0|0|0|0|0|1|1" />
  <i3dMapping id="zrot" node="0>0|2|0|3|0|0|0|0|0|2" />
  <i3dMapping id="Bone.001" node="0>0|2|0|3|0|0|0|0|0|3" />
  <i3dMapping id="glass.002" node="0>0|2|0|3|0|0|0|0|0|4" />
  <i3dMapping id="TowerArmsPlasticsArm5" node="0>0|2|0|3|0|0|0|0|0|5" />
  <i3dMapping id="lights_0" node="0>0|2|0|3|0|0|0|0|0|6" />
  <i3dMapping id="workingLight10" node="0>0|2|0|3|0|0|0|0|0|6|0" />
  <i3dMapping id="glass_static_2" node="0>0|2|0|3|0|0|0|0|0|6|0|0" />
  <i3dMapping id="innerPartStatic_3" node="0>0|2|0|3|0|0|0|0|0|6|0|1" />
  <i3dMapping id="rearLight22Orange_1" node="0>0|2|0|3|0|0|0|0|0|6|1" />
  <i3dMapping id="turnLightRightStatic_1" node="0>0|2|0|3|0|0|0|0|0|6|1|0" />
  <i3dMapping id="innerPartStatic_4" node="0>0|2|0|3|0|0|0|0|0|6|1|1" />
  <i3dMapping id="rearLight22Orange_2" node="0>0|2|0|3|0|0|0|0|0|6|2" />
  <i3dMapping id="turnLightRightStatic_2" node="0>0|2|0|3|0|0|0|0|0|6|2|0" />
  <i3dMapping id="innerPartStatic_5" node="0>0|2|0|3|0|0|0|0|0|6|2|1" />
  <i3dMapping id="lightArm" node="0>0|2|0|3|0|0|0|0|0|6|3" />
  <i3dMapping id="TowerArmsPlastics4" node="0>0|2|0|3|0|0|0|0|1" />
  <i3dMapping id="TowerArmsPlastics3" node="0>0|2|0|3|0|0|0|1" />
  <i3dMapping id="TowerArmsPlastics2" node="0>0|2|0|3|0|0|1" />
  <i3dMapping id="Bone.003" node="0>0|2|0|3|0|1" />
  <i3dMapping id="Bone.004" node="0>0|2|0|3|0|2" />
  <i3dMapping id="TowerArmsPlastics1" node="0>0|2|0|3|0|3" />
  <i3dMapping id="towerTubePunchRef" node="0>0|2|0|3|1" />
  <i3dMapping id="TowerArmsPlasticsBoom" node="0>0|2|0|3|2" />
  <i3dMapping id="Plane_2" node="0>0|2|0|3|3" />
  <i3dMapping id="Plane_3" node="0>0|2|0|3|4" />
  <i3dMapping id="TowerArmRope" node="0>0|2|0|4" />
  <i3dMapping id="Bone" node="0>0|2|0|5" />
  <i3dMapping id="TowerArmsPlasticsTower" node="0>0|2|0|6" />
  <i3dMapping id="TowerArmsPlasticsTower.001" node="0>0|2|0|7" />
  <i3dMapping id="lights_1" node="0>0|2|0|8" />
  <i3dMapping id="sideMarker05Red_0" node="0>0|2|0|8|0" />
  <i3dMapping id="workLightStatic_0" node="0>0|2|0|8|0|0" />
  <i3dMapping id="sideMarker05Red_1" node="0>0|2|0|8|1" />
  <i3dMapping id="workLightStatic_1" node="0>0|2|0|8|1|0" />
  <i3dMapping id="Beacon_0" node="0>0|2|0|8|2" />
  <i3dMapping id="BeaconBase_0" node="0>0|2|0|8|2|0" />
  <i3dMapping id="BeaconBaseTop_0" node="0>0|2|0|8|2|1" />
  <i3dMapping id="beaconNode_0" node="0>0|2|0|8|2|2" />
  <i3dMapping id="Beacon_1" node="0>0|2|0|8|3" />
  <i3dMapping id="BeaconBase_1" node="0>0|2|0|8|3|0" />
  <i3dMapping id="BeaconBaseTop_1" node="0>0|2|0|8|3|1" />
  <i3dMapping id="beaconNode_1" node="0>0|2|0|8|3|2" />
  <i3dMapping id="light" node="0>0|2|0|8|4" />
  <i3dMapping id="Plane_4" node="0>0|2|0|9" />
  <i3dMapping id="FSM1_2" node="0>0|2|0|10" />
  <i3dMapping id="Plane11.005" node="0>0|2|0|11" />
  <i3dMapping id="Warning sticker_left_0" node="0>0|2|0|12" />
  <i3dMapping id="Warning sticker_right_0" node="0>0|2|0|13" />
  <i3dMapping id="Plane11.004_0" node="0>0|2|0|14" />
  <i3dMapping id="Warning sticker_left_1" node="0>0|2|0|15" />
  <i3dMapping id="Plane11.004_1" node="0>0|2|0|16" />
  <i3dMapping id="Warning sticker_right_1" node="0>0|2|0|17" />
  <i3dMapping id="licensePlateBack" node="0>0|2|0|18" />
  <i3dMapping id="plateNumberLight02" node="0>0|2|0|19" />
  <i3dMapping id="interior_static" node="0>0|2|0|19|0" />
  <i3dMapping id="glass_static_3" node="0>0|2|0|19|1" />
  <i3dMapping id="Connectors" node="0>0|3" />
  <i3dMapping id="electric" node="0>0|3|0" />
  <i3dMapping id="hydraulic01" node="0>0|3|1" />
  <i3dMapping id="hydraulic02" node="0>0|3|2" />
  <i3dMapping id="airYellow" node="0>0|3|3" />
  <i3dMapping id="airRed" node="0>0|3|4" />
  <i3dMapping id="hydraulic04" node="0>0|3|5" />
  <i3dMapping id="RearAttacher" node="0>0|3|6" />
  <i3dMapping id="exitPoint" node="0>0|4" />
  <i3dMapping id="cameraEdit" node="0>0|5" />
  <i3dMapping id="cameras" node="0>0|6" />
  <i3dMapping id="outdoorCameraTarget" node="0>0|6|0" />
  <i3dMapping id="outdoorCamera1" node="0>0|6|0|0" />
  <i3dMapping id="indoorCamera1" node="0>0|6|1" />
  <i3dMapping id="cameraRaycastNode1" node="0>0|6|2" />
  <i3dMapping id="cameraRaycastNode2" node="0>0|6|3" />
  <i3dMapping id="cameraRaycastNode3" node="0>0|6|4" />
  <i3dMapping id="shadowFocusBox1" node="0>0|6|5" />
  <i3dMapping id="exhaustParticle1" node="0>0|7" />
  <i3dMapping id="lightsBody_0" node="0>0|8" />
  <i3dMapping id="3dLights" node="0>0|8|0" />
  <i3dMapping id="hellaWorkingLightRound_02_0" node="0>0|8|0|0" />
  <i3dMapping id="workFrontStatic_0" node="0>0|8|0|0|0" />
  <i3dMapping id="innerPartStatic_6" node="0>0|8|0|0|1" />
  <i3dMapping id="hellaWorkingLightRound_02_1" node="0>0|8|0|1" />
  <i3dMapping id="workFrontStatic_1" node="0>0|8|0|1|0" />
  <i3dMapping id="innerPartStatic_7" node="0>0|8|0|1|1" />
  <i3dMapping id="hellaWorkingLightRound_02_2" node="0>0|8|0|2" />
  <i3dMapping id="workFrontStatic_2" node="0>0|8|0|2|0" />
  <i3dMapping id="innerPartStatic_8" node="0>0|8|0|2|1" />
  <i3dMapping id="hellaWorkingLightRound_02_3" node="0>0|8|0|3" />
  <i3dMapping id="workFrontStatic_3" node="0>0|8|0|3|0" />
  <i3dMapping id="innerPartStatic_9" node="0>0|8|0|3|1" />
  <i3dMapping id="sideMarker21Orange_0" node="0>0|8|0|4" />
  <i3dMapping id="sideMarker21OrangeGlassStatic_0" node="0>0|8|0|4|0" />
  <i3dMapping id="turn_0" node="0>0|8|0|4|1" />
  <i3dMapping id="sideMarker21Orange_1" node="0>0|8|0|5" />
  <i3dMapping id="sideMarker21OrangeGlassStatic_1" node="0>0|8|0|5|0" />
  <i3dMapping id="turn_1" node="0>0|8|0|5|1" />
  <i3dMapping id="sideMarker21OrangeStatic" node="0>0|8|0|5|2" />
  <i3dMapping id="rearLight29_left" node="0>0|8|0|6" />
  <i3dMapping id="rearLight29_right" node="0>0|8|0|7" />
  <i3dMapping id="sideMarker05_right_static" node="0>0|8|0|8" />
  <i3dMapping id="innerPart_static_0" node="0>0|8|0|8|0" />
  <i3dMapping id="defaultLightRight_static" node="0>0|8|0|8|1" />
  <i3dMapping id="sideMarker05_left_static" node="0>0|8|0|9" />
  <i3dMapping id="innerPart_static_1" node="0>0|8|0|9|0" />
  <i3dMapping id="defaultLightLeft_static" node="0>0|8|0|9|1" />
  <i3dMapping id="sideMarker05Orange_0" node="0>0|8|0|10" />
  <i3dMapping id="workLightStatic_2" node="0>0|8|0|10|0" />
  <i3dMapping id="sideMarker05Orange_1" node="0>0|8|0|11" />
  <i3dMapping id="workLightStatic_3" node="0>0|8|0|11|0" />
  <i3dMapping id="sideMarker05Orange_2" node="0>0|8|0|12" />
  <i3dMapping id="workLightStatic_4" node="0>0|8|0|12|0" />
  <i3dMapping id="sideMarker05Orange_3" node="0>0|8|0|13" />
  <i3dMapping id="workLightStatic_5" node="0>0|8|0|13|0" />
  <i3dMapping id="sideMarker05Orange_4" node="0>0|8|0|14" />
  <i3dMapping id="workLightStatic_6" node="0>0|8|0|14|0" />
  <i3dMapping id="sideMarker05Orange_5" node="0>0|8|0|15" />
  <i3dMapping id="workLightStatic_7" node="0>0|8|0|15|0" />
  <i3dMapping id="sideMarker05Orange_6" node="0>0|8|0|16" />
  <i3dMapping id="workLightStatic_8" node="0>0|8|0|16|0" />
  <i3dMapping id="sideMarker05Orange_7" node="0>0|8|0|17" />
  <i3dMapping id="workLightStatic_9" node="0>0|8|0|17|0" />
  <i3dMapping id="sideMarker05Orange_8" node="0>0|8|0|18" />
  <i3dMapping id="workLightStatic_10" node="0>0|8|0|18|0" />
  <i3dMapping id="sideMarker05Orange_9" node="0>0|8|0|19" />
  <i3dMapping id="workLightStatic_11" node="0>0|8|0|19|0" />
  <i3dMapping id="LightsSmall" node="0>0|8|0|20" />
  <i3dMapping id="beaconBody_0" node="0>0|8|0|21" />
  <i3dMapping id="beaconBody_1" node="0>0|8|0|22" />
  <i3dMapping id="reallights" node="0>0|8|1" />
  <i3dMapping id="workLightFrontLow1" node="0>0|8|1|0" />
  <i3dMapping id="workLightFrontLow11" node="0>0|8|1|0|0" />
  <i3dMapping id="workLightFrontHigh1" node="0>0|8|1|1" />
  <i3dMapping id="workLightFrontHigh2" node="0>0|8|1|1|0" />
  <i3dMapping id="backLights" node="0>0|8|1|2" />
  <i3dMapping id="backLightsHigh1" node="0>0|8|1|2|0" />
  <i3dMapping id="backLightsHigh2" node="0>0|8|1|2|0|0" />
  <i3dMapping id="turnLights_0" node="0>0|8|1|3" />
  <i3dMapping id="turnLightLeftFront" node="0>0|8|1|3|0" />
  <i3dMapping id="turnLightRightFront" node="0>0|8|1|3|1" />
  <i3dMapping id="turnLights_1" node="0>0|8|1|4" />
  <i3dMapping id="turnLightLeftRear" node="0>0|8|1|4|0" />
  <i3dMapping id="turnLightRightRear" node="0>0|8|1|4|1" />
  <i3dMapping id="rearReverse" node="0>0|8|1|5" />
  <i3dMapping id="rearReverse1" node="0>0|8|1|5|0" />
  <i3dMapping id="lightsBody_1" node="0>0|8|2" />
  <i3dMapping id="lightsBody_2" node="0>0|8|3" />
  <i3dMapping id="Warning sticker_left_2" node="0>0|8|4" />
  <i3dMapping id="Warning sticker_right_2" node="0>0|8|5" />
  <i3dMapping id="attacherRearTrailer" node="0>0|9" />
  <i3dMapping id="HooKcomp" node="1>" />
  <i3dMapping id="TowerArmsHook" node="1>0" />
  <i3dMapping id="TowerArmsHookRot1" node="1>0|0" />
  <i3dMapping id="TowerArmsHookRot2" node="1>0|0|0" />
  <i3dMapping id="CraneHook" node="1>0|0|0|0" />
  <i3dMapping id="CraneHookBB" node="1>0|0|0|1" />
  <i3dMapping id="HookCam_Root" node="1>0|1" />
  <i3dMapping id="HookCam" node="1>0|1|0" />
  <i3dMapping id="Bone.002" node="1>0|2" />
  <i3dMapping id="Bone.006" node="1>0|3" />
  <i3dMapping id="TowerArmRope.002" node="1>0|4" />
  <i3dMapping id="Jointhook1" node="1>1" />
        <i3dMapping id="exactFillRootNodeFuel" node="0>1|0" />
</i3dMappings>
</vehicle>