<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="counterWeightL.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.3"/>
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    <File fileId="6" filename="$data/shared/detailLibrary/flat_normal.dds"/>
    <File fileId="7" filename="$data/shared/detailLibrary/metallic/clear_diffuse.dds"/>
    <File fileId="13" filename="$data/shared/detailLibrary/metallic/scratched_specular.dds"/>
    <File fileId="17" filename="$data/shared/detailLibrary/metallic/silverBumpy_specular.dds"/>
    <File fileId="5" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_specular.dds"/>
    <File fileId="15" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticPainted_specular.dds"/>
    <File fileId="2" filename="$data/shared/white_diffuse.dds"/>
    <File fileId="16" filename="Textures/Fleche2.dds"/>
    <File fileId="14" filename="Textures/MLC100_Decal.dds"/>
    <File fileId="3" filename="Textures/gen_dirt_1.dds"/>
  </Files>


  <Materials>
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      <Texture fileId="14"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="15"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
    </Material>
    <Material name="default" materialId="6" diffuseColor="0.501961 0.501961 0.501961 1">
    </Material>
    <Material name="paint" materialId="7" customShaderId="4">
      <Texture fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <CustomParameter name="colorScale" value="0.5 0 0"/>
      <CustomParameter name="smoothnessScale" value="0.9"/>
    </Material>
    <Material name="paint" materialId="8" customShaderId="4">
      <Texture fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <CustomParameter name="colorScale" value="0.8 0 0"/>
      <CustomParameter name="smoothnessScale" value="0.85"/>
      <CustomParameter name="clearCoatIntensity" value="0.1"/>
      <CustomParameter name="clearCoatSmoothness" value="0.2"/>
    </Material>
    <Material name="Steel" materialId="9" diffuseColor="0.45098 0.423529 0.411765 1" customShaderId="4">
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="13"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
    </Material>
    <Material name="Steel" materialId="10" diffuseColor="0.45098 0.423529 0.411765 1" customShaderId="4">
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="17"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
    </Material>
    <Material name="UnnamedMaterial" materialId="11" alphaBlending="true">
      <Texture fileId="16"/>
      <Emissivemap fileId="16"/>
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  <Shapes externalShapesFile="counterWeightL.i3d.shapes">
  </Shapes>

  <Scene>
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      <Shape name="WeightL" translation="0 0 0.000249863" shapeId="2" clipDistance="300" nodeId="20" castsShadows="true" receiveShadows="true" materialIds="8,9">
        <Shape name="pinchDecal" rotation="0 -3.64247e-06 0" shapeId="3" nodeId="21" castsShadows="true" receiveShadows="true" materialIds="5"/>
      </Shape>
      <TransformGroup name="AttachLift" translation="-0.10485 2.46136 0.00414991" rotation="-1.54894e-11 -3.64247e-06 0" nodeId="22">
        <Shape name="Fleche" rotation="-89.4422 90 0" scale="0.497456 0.31494 0.31494" shapeId="4" clipDistance="1" nodeId="23" castsShadows="true" receiveShadows="true" materialIds="11"/>
      </TransformGroup>
      <TransformGroup name="weightAttacher_L.MainWeight" translation="-0.10999 0.0577699 4.9738e-14" rotation="0 90 0" nodeId="24"/>
      <TransformGroup name="weightAttacher_L.MainWeight" translation="-0.10999 1.12695 0.00432992" rotation="-0 90 0" nodeId="25"/>
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      <Shape name="AttachChain.005" translation="0 0 0.000249863" rotation="0 -3.64247e-06 0" shapeId="6" visibility="false" nodeId="27" castsShadows="true" receiveShadows="true" materialIds="10,7"/>
    </Shape>
  </Scene>

</i3D>
